Unit 1 Flashcards
Reasons for selecting target behavior
Helps individual achieve outcomes.
Behavior deficit makes the person too dependent on others.
Problems with behavior
Can’t Do: Skill Deficit
Problem with strength
Won’t do
Does, but only under limited circumstances
Does at the wrong time or in the wrong place
Adaptive behavior
Those skills or abilities that enable the individual to meet standards of personal independence and responsibility that would be expected of his or her age and social group
Mastered tasks
Tasks for which the person has met the performance criteria set for the specific task within specific conditions
Examples of Assessments used to identify skills to target for acquisition
VB-MAPP
Essential for Living
The MOVE Curriculum
Discriminative stimulus
Antecedent stimulus correlated with the availability of reinforcement. Stimulus that should, after teaching, evoke the correct or an appropriate response.
S^D
Discriminative Stimulus
Motivating Operations
Antecedent stimuli that may temporarily increase or decrease the value of a reinforcer and evoke behavior that has resulted in that reinforcer previously
MO
Motivating Operation
Prompts
Supplemenatary antecedent stimuli used to evoke a correct response in the presence of an EO or Sd that will eventually control behavior
Artificial consequences and schedules
Consequent stimuli or schedules of presentation that may result in the learner making the correct or an appropriate response more frequently
Reinforcement
The presentation or removal of a stimulus following a response, that increases (or maintains) the future frequency of that response
Reinforcement should be used to :
Get behavior going
Strengthen a dimension of an already acquired skill
Keep behavior going (maintenance)
Using positive reinforcement
Identify appetitive stimuli (potential reinforcers)
Collect baseline data
Deliver the appetitive stimulus contingent upon the target response
Continue to collect data
Using negative reinforcement
Identify aversive stimuli/conditions
Collect baseline data
Remove the aversive condition contingent upon the target response
Continue to collect data
Continuous (FR1) schedules
Consequence delivered after every response. Typically used to build or strengthen a skill
Variable Schedules
Consequence delivered after some number of responses, time or interval. Typically used to maintain behavior over time
Pattern of behavior produced on fixed schedules
Unsteady responding (pause and burst)