Unit 1 Flashcards

1
Q

Motivating operation

A

An environmental variable that alters the reinforcing or punishing effectiveness of some stimulus, object, or event; and alters the current frequency of all behavior that has been reinforced or punished by that stimulus, object, or event

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2
Q

Establishing operation

A

A motivating operation that establishes the effectiveness of some stimulus, object, or event as a consequence (reinforcer or punisher).

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3
Q

Abolishing operation

A

A motivating operation that decreases the effectiveness of a stimulus, object, or event as a consequence (reinforcer or punisher).

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4
Q

Evocative effect

A

An increase in the momentary frequency of behavior.

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5
Q

Abative effect

A

A decrease in the momentary frequency of behavior.

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6
Q

Phylogenic provenance

A

The effect of a stimulus on a specific response may be innate, due to the evolutionary history of that species.

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7
Q

Ontogenic provenance

A

The effect of the stimulus on a specific response may be learned, due to the experiential history of the individual organism in the environment.

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8
Q

MO^SR

A

MO related to reinforcement

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9
Q

MO^SP

A

MO related to punishment

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10
Q

EO^SR

A

EO related to reinforcement

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11
Q

EO^SP

A

EO related to punishment

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12
Q

AO^SR

A

AO related to reinforcement

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13
Q

AO^SP

A

AO related to punishment

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14
Q

EO^SR+

A

EO related to positive reinforcement

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15
Q

EO^SR-

A

EO related to negative reinforcement

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16
Q

EO^SP+

A

EO related to positive punishment

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17
Q

EO^SP-

A

EO related to negative punhishment

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18
Q

AO^SR+

A

AO related to positive reinforcement

19
Q

AO^SR-

A

AO related to negative reinforcement

20
Q

AO^SP+

A

AO related to positive punishment

21
Q

AO^SP-

A

AO related to negative punishment

22
Q

UEO^SR+

A

UEO related to positive reinforcement

23
Q

CEO^Sr+

A

CEO related to positive reinforcement

24
Q

Conditioned Motivating Operations

A

A motivating operation whose value-altering effect depends on a learning history

25
Q

Surrogate CEO

A

Acquire the properties of an EO through contingent pairing with UEOs in much of the same way that stimuli become conditioned reinforcers (S^r) through pairing

26
Q

Surrogate CAO

A

Acquire the properties of an AO through contingent pairing with UAOs in much of the same way that stimuli become conditioned reinforcers (S^r) through pairing

27
Q

Transitive CEO

A

An event that establishes another stimulus as a necessary condition to complete the response that the first event evokes, and thus establishes that second stimulus as a reinforcer

28
Q

Transitive CAO

A

Decrease in the effectiveness of a stimulus as a reinforcer and abate behavior which is maintained by the reinforcer whose value has been lowered (decreased)

29
Q

Reflexive CEO

A

Establishes its own termination as an effective form of negative reinforcement or punishment

30
Q

Reflexive CAO

A

Abolishes its own termination as an effective form of negative reinforcement or punishment

31
Q

Threat CEO-R

A

An EO for negative reinforcement; evokes avoidance behavior and evokes behavior that has resulted in its own termination in the past

32
Q

Threat CAO-R

A

An AO for negative reinforcement; abates avoidance behavior and abates behavior that has resulted in its own termination in the past

33
Q

Promise CEO-R

A

An EO for negative punishment; abates behavior that has resulted in its own termination in the past

34
Q

Promise CAO-R

A

An AO for negative punishment; evokes behavior that has resulted in its own termination in the past

35
Q

Escape

A

Behavior that terminates an aversive stimulus

36
Q

Avoidance

A

Terminates a “warning” stimulus; prevents or delays the onset of the aversive stimulus

37
Q

Signaled avoidance

A

A response that terminates a warning stimulus

38
Q

Warning stimulus

A

A conditioned aversive stimulus whose presence is correlated with the upcoming onset of an unconditioned aversive stimulus

39
Q

Unsignaled avoidance

A

No clear warning stimulus, but a response can still delay or prevent the occurrence of the aversive event

40
Q

Negative reinforcement

A

The onset of painful stimulation establishes the reduction or offset of this stimulation as an effective form of reinforcement and evokes behavior that achieved such reduction or offset

41
Q

EOs for punishment do 2 main things

A
  1. Abate behavior (the dimension-altering effect)

2. Establish the effectiveness of the consequence as a punisher (the value-altering effect)

42
Q

EOs for reinforcement do 2 main things

A
  1. Evoke behavior (the dimension-altering effect)

2. Establish the effectiveness of the consequence as a reinforcer (the value-altering effect)

43
Q

AOs for reinforcement do 2 main things

A
  1. Abate behavior (the dimension-altering effect)

2. Abolish the effectiveness of the consequence as a reinforcer (the value-altering effect)

44
Q

AOs for punishment do 2 main things

A
  1. Evoke behavior (the dimension-altering effect)

2. Abolish the effectiveness of the consequence as a punisher (the value-altering effect)