Topic 3- Aggression Flashcards

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1
Q

What is the limbic system responsible for?

A

Recognising, controlling and producing emotion.

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2
Q

What is the amygdala?

A

A structure in the limbic system responsible for recognising emotion and creating a response.

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3
Q

What is King 1961?

A

An experiment where a woman’s amygdala was electrically stimulated, and she became threatening and verbally abusive until the current was removed.

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4
Q

What is modelling?

A

The act of copying observed behaviour.

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5
Q

What is a role model?

A

A person we learn from and observe.

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6
Q

Identification is…

A

When we adopt behaviours of those we look up to or who are similar to us.

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7
Q

What is vicarious learning?

A

Learning from the fortunes and misfortunes of others.

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8
Q

The two games used in Anderson and Dill- 2000

A

Wolfenstein 3D (violent) and Myst (non violent)

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9
Q

Independent and dependent variables of Anderson and Dill.

A

Independent- Type of game

Dependent- level of aggression

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10
Q

Results of Anderson and Dill

A

Loudest/Longest blasts given by those who played the violent game
Women gave greater punishments

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11
Q

Conclusion of Anderson and Dill

A

Playing violent video games increases level of aggression short term
Long term use could result in aggressive thought patterns.

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12
Q

Strengths of Anderson and Dill

A

Laboratory experiment- a lot of control over variables, reliable and can be repeated exactly,
Has useful applications eg. Age restrictions

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13
Q

Weaknesses of A&D study

A

Psychology students may have guessed aim despite cover story and Acted differently
Unrealistic- not in home environment and may act differently again
Ethical guidelines such as informed consent violates- may have causes stress or upset among participants

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14
Q

What is the limbic system?

A

The emotional area of the brain, emotional disorders linked to limbic damage.

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