Time & Cost Flashcards

1
Q

TPM and Agile difference in Time Management

A

TPM
Plan -> GANT
Gant should change least possible
Scope drives schedule

Agile
Time is fixed
Team define the scope to fit into specific timeframe
There is a need for performance measure to estimate scope within fixed timeframe
-Progressive Adjustment: plan with real information

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2
Q

Difference between strategic and tactical schedules

A

Strategic

  • Early planning
  • High-level requirements
  • Early idea of the overall schedule

Tactical

  • Detailed planning for each release and sprint
  • Short-term planning
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3
Q

What determine the product development duration in Agile?

A

Assigned deadline
-Strategic date

Budget considerations

Functionality completed
-Stop when all highest value features are delivered

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4
Q

How does Agile teams determine how much they can deliver?

A

By measuring the team’s velocity

  • Measure the number of user story points done in each sprint
  • Unique for each team and project (cannot compare)
  • Constantly measured (post-sprint fact)
  • Not used to evaluate performance (just a planning tool)
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5
Q

What is the advantage of knowing the Agile team velocity?

A

Long-term planning tool

  • Budget and schedule
  • Understand if more teams are required

Focus on removing constraints to increase velocity
-Monitor it

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6
Q

Is velocity constant?

A

Low in the first few sprints

Increases with learning curves

Setbacks can temporarily decrease velocity

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7
Q

Role of Scrum Master to increase velocity

A

Remove/avoid roadblocks
Eliminate distractions
Ask input from the team

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8
Q

Best practices for velocity measurement

A

Consistent

  • Sprint length
  • Work hours
  • Team members

Update effort and priorities estimation for new requirements

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9
Q

How to estimate costs in Agile?

A

Cost is a direct expression of time

Through velocity and consistency, it is possible to estimate costs

  • Team cost
  • Regular resources cost
  • Additional resources cost
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10
Q

How to lower cost of Agile projects?

A

Increase team’s velocity

Not completing lower-priority requirements

  • Stop project when cost is higher than value
  • Value < Actual Cost + Opportunity Cost -> STOP
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