Thinking and Language- Test 3 Flashcards

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1
Q

Cognition

A

the mental process to think, remember and predict developing concepts

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2
Q

concept

A

a grouping of things that has some underlying similarity; a category of related things

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3
Q

prototype

A

an ideal model or best example of the concept

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4
Q

Types of problem-solving strategies

A
  1. Trial and error
  2. Insight
  3. Algorithm
  4. Heuristic
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5
Q

Insight

A
  • the sudden realization of how to solve a problem (part of problem-solving strategy)
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6
Q

Algorithm

A
  • a systematic method that will guarantee a solution (problem- solving strat)
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7
Q

Heuristic

A
  • uses a “short-cut”. Doesn’t guarantee a solution but can be more efficient ( problem- solving strat) mental short cut used to simplify problems and avoid cognitive overload
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8
Q

What obstacles we face during problem solving

A
  1. Confirmation bias
  2. Fixation: functional fixedness, mental set
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9
Q

Confirmation bias defintiion

A
  • we see only info that supports our preconceived thoughts on the problem and ignore what contradicts it (seeing what we only want to see)
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10
Q

Two types of fixation and definition

A
  • we are “hung up” on wrong solutions or are blind to alternatives
    Functional Fixedness: (limited view) we fail to see that an object can have different functions or be used in a different way
    Mental set: approaching a problem the same way in the past because it worked (even if there’s a better way) this predisposes how we think
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11
Q

factors that influence judgement/decisions

A
  1. availability heuristic (association)
  2. overconfidence
  3. belief perseverance
  4. Framing
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12
Q

language

A
  • consists of symbols that convey meaning and rules for combining symbols
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13
Q

3 components of language

A
  1. Phonemes
  2. Morphemes
  3. Grammar: semantics, Synatx
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14
Q

Milestones in language development

A
  1. Receptive language (by 4 months)
  2. productive language (able to produce words)
  3. One-word stage ( 1-2 years old)
  4. Two- word stage (18 months)
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15
Q

Semantics (grammar)

A
  • rules that help us derive meaning from sounds
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16
Q

Syntax (grammar)

A
  • rules for how to order words in a sentence
17
Q

Linguistic determination

A
  • language determines how we think