The Human Flashcards
Types of User Knowledge
- Interface Knowledge
- Domain Knowledge
Sensors
- Vision
- Hearing
- Taste
- Smell
- Touch
seeing begins with the perception of light
through the eye’s lens
Vision
property of light leading to
perception of color
Frequency
brightness, the rate at which light
energy is delivered to a unit of surface
Intensity
The eye is stationary, denoting that
attention is fixed at a point
Fixations
The eye is moving, denoting that
attention is shifting from one point to another
Saccades
sequence of fixation and saccades
or trace of eye movement
Scanpath
detection of sound by humans
Hearing
the physical property of intensity
Loudness
Frequency of the sound
Pitch
Richness of the sound; dependent on
harmonic structure of the sound
Timbre
Buildup and transition in time
Envelope
controlled by a huge network
of nerve endings and touch receptors in the
skin known as the somatosensory system.
Sense of Touch
refers to just one aspect of the
somatosensory system
Touch
Includes sensory receptors in the skin, muscles,
bones, joints
Provides information on touch, temperature,
pain, and body and limb position
ability to perceive odors
Smell (Olfaction)
chemical reception
Taste (Gustation)
refers to HCI as upper body, Used to
manipulate keyboards, mice, and other
controllers. (fingers, hands, arms)
Limbs
sounds created by a combination of
movement in the larynx and pulmonary
pressure.
Voice
Can be used as input for automatic speech
recognition.
Voice
usually used as a sensor but may also be
used as an input e.g. Eye tracking Systems
Eyes
The Human Factor
- Perception
- Cognition
- Memory
the process by which the brain interprets
and organizes the chaos that bombards our senses, is formed and how it affects our memories.
Perception
refers to thinking (reasoning & problem solving)
Cognition
Three types of Reasoning
- Deductive
- Inductive
- Abductive
Problem-Solving examples
- Gestalt (based on experience)
- Problem space theory (Probability)
- Analogy