Test 3 - cards Flashcards
define the cognitive stage and provide 4 characteristics
the initial stage in the learning of a motor skill where the emphasis is on conscious understanding of the task requirements.
- athletes more concerned with what to do rather than how to do it
- uncoordinated skill execution
- athletes require a greater amount of feedback
- can only focus on limited external feedback
define the associative stage and provide 4 characteristics
the second phase in the learning of a new motor skill in which movement patterns become more refined and consistent through practice.
- correcting errors and technique
- selective attention improves
- athlete associates environmental cues with actions
- consistency improves
define the autonomous stage and provide 4 characteristics
the final phase in the learning of a new skill in which the control of movement appears to be almost automatic and free of the need for constant attention.
- able to detect and self-correct errors
- skills are almost automated
- little variability in day-to-day performance
- attends to relevant cues only - selective attention is high
List the stages of the information processing model
- identification of stimuli/ input
- response identification/ decision making
- response/ output
- feedback
define identification of stimuli/ input
information is gathered from internal and external sources. stimulus detects cues within the sporting environment.
define response identification/ decision making
information is processed, interpreted and analysed and then a response is selected.
define response/ output
the muscular system produces the movement required to produce the selected response.
define feedback
information about the performance is received from the selected response. a comparison of the performance against the desired performance is made.
define discrete skills
skills that have a definite beginning and end
define serial skills
skill that involves a series of discrete skills that are joined together to form a more complicated skill.
define continuous skills
skills that do not have a definite start or finish.
explain extrinsic (augmented) feedback
information received from the outside of the body.
it is received by the sensory system and is seen, felt or heard and is delivered by a coach or instructor.
explain concurrent (extrinsic) feedback
provided during the performance via the coach.
the player can use this information to immediately change performance if need be, or if the feedback is positive maintain current performance.
explain non-verbal feedback
feedback communicated to the performer without using words.
gestures, body language, posture, facial expression and hand signals can all convey information to a performer.
explain terminal (extrinsic) feedback
provided by an external force after the movement has been completed.
the performer can only use this feedback to change future performance.