test 3 Flashcards

1
Q

observational learning

A

learning when one observes and imitates behavior

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2
Q

4 processes

A

attention, retention, reproduction, motivation

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3
Q

attention

A

attend to and recognize distinctive features of the model response

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4
Q

retention

A

code it and put it into memory

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5
Q

production

A

must be capable of reproducing the behavior

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6
Q

motivation

A

incentive

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7
Q

memory

A

retention of info over time

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8
Q

encoding

A

getting info into memory

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9
Q

storage

A

retaining info over time

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10
Q

retrieval

A

taking info out of storage

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11
Q

sensory memory

A

rich and detailed info held in sensory form, held for just an instant

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12
Q

rehearsal

A

concious repetition of info

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13
Q

chunking

A

group by categories with personal meaning

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14
Q

imagery

A

create visual picture

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15
Q

elaboration

A

create a story, rhyme, etc.

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16
Q

long term memory

A

relatively permanent and unlimited storage where true learning occurs

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17
Q

recall

A

retrieve previously learned info without retrieval cues

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18
Q

recognition

A

identify or recognize the previously learned item

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19
Q

interference theory

A

something gets in the way of what we want to recall

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20
Q

decay theory

A

passage of time leads to forgetting, use it or lose it

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21
Q

encoding strategies

A

mmeominc devices, acronyms, keywords

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22
Q

metacognition

A

thinking about thinking

23
Q

self instruction

A

help alter what people say to themselves

24
Q

thinking

A

manipulating and transforming info in memory

25
critical thinking
thinking reflectively and productively and evaluating the evidence
26
socratic method
using questions as a form of teaching, question after question
27
convergent answer
thinking that produces one correct answer
28
divergent thinking
requires students to expand, explore, and be creative
29
learning
relatively permanent change in behavior that occurs through experience
30
associative learning
association between behavior and consequence
31
observational learning
classical: behavior and response, operant: behavior and consequence
32
generalization
respond similairly to different stimuli
33
discrimination
respond differently to similar stimuli (d comes first in discrimination, different)
34
extinction
weakening of conditioned response in the absense of the unconditioned stimulus
35
systematic desentisization
reduces anxiety by getting the person to associated relaxation with their fears (snake example)
36
connectionism
all learning can be explained by connections that are formed between stimulus and response (thorndike)
37
law of readiness
we learn when we are ready
38
law of exercize
we learn through practice
39
law of effect
association is strenghtened by satisfaction, weakened by discomfort (you like subjects youre good at example)
40
thinking + problem solving =
competence
41
problem
significant discrepancy between actual and desired behavior
42
DUPE method: D
def. of problem
43
DUPE method: U
understanding of the problem
44
DUPE method: P
Plan for solution
45
DUPE method: E
evaluate your solution
46
fixation
using a prior prob. solv. strat., need fresh perspective
47
constructivism
knowledge is mutually constructed, discovery learning
48
constructivist teacher
facilitator, teaching is guiding, active and directive,
49
positive reinforcement
pleasant stimulus is ADDED to INCREASE behavior (+++)
50
negative reinforcement
unpleasant stimulus is REMOVED to INCREASE behavior (--+)
51
premack principle
using a high-prob. activity to help complete a low-prob. activity (telling kid to eat vegetables iot get desert)
52
positive punishment
aversive stimulus is ADDED to DECREASE behavior (---) (spanking)
53
negative punishment
pleasant stimulus is REMOVED to DECREASE a behavior (+--)
54
Bandura's Self-Efficacy
belief that one can master a situation and produce positive outcomes (you can do it)