Tech factors Flashcards

1
Q

What is Technology?

A

Equipment & Material Advancements

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2
Q

Information Technology Advancements

A

Devices & software for creating, storing, exchanging, and using information
E.g. cloud; data analytics; video calls

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3
Q

Example: Tesla factory in Germany

A

(process innovation) to use fewer parts, making their cars lighter to make batteries last longer, cheaper, faster & better quality.

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4
Q

Significance

A

Demands constant scanning & learnings
Changes sources of competitive advantage & barriers to entry
Creates opportunities for new products & efficiencies
Legacies/compatibility make change challenging

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5
Q

Five Industries Radically Changed by Technology

A

Music
Travel
Transportation
Publishing
Retail

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6
Q

Technology Shifts

A
  • Power
  • build and move
  • Communication
  • Information
  • Smart tech
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7
Q

Vicious cycle

A

Availability of complimentary goods - Attractiveness to users - Number of users - Attractiveness to producers of complimentary goods

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8
Q

Technology Standard

A

enables compatibility (compl. goods)
E.g. Apple’s iPhone vs Blackberry

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9
Q

Network Effect

A

value increases as user base grows (e.g. Apple & Blackberry again)

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10
Q

Lock-In

A

extent to which a customer is “committed” to a product or service
Larger = greater resistance to switch

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11
Q

Blockchain and challenge

A

distributed ledger that ensures accuracy & security of data
Challenge: requires many participants on one platform

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12
Q

Some Opportunities

A

Products – innovation, uniqueness, value
Improved information use, access & sharing
Competitive advantage; barriers to entry
Customization

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13
Q

Some Threats

A

Imitation → information costly to develop but cheap to share
New technologies & new entrants in unfamiliar areas
Need new capabilities, resources & learning
Information overload & security
Disconnected employees & customers

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14
Q

4 Types that Create Varying Challenges for Large Firms

A
  • Radical/disruptive
  • Architectural
  • Modular
  • Incremental/sustaining
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15
Q

Incremental/Sustaining Innovation

A

Improves existing products in expected ways
Target:
-Mainstream
-High-margin customers w/ enhancements in products functionality
*Incumbents usually win; less risky

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16
Q

Radical/Disruptive Innovation

A

-Different performance attributes not valued by mainstream
-Starts in lower performance segment, improves rapidly; enters mainstream market
*New, disrupting firms often win; big risk
internet, electricity, microwave oven,