Tasks 1.7 Flashcards
Story Spine Structure
- Introduction
- Setting/situation
- Inciting incident
- Rising action
- Crisis
- Resolution
- Punchline
Introduction
Character with a goal and motivations.
A character is introduced, someone we can relate to, someone with a particular set of goals and motivations — our main character.
Setting/ Situation
Describe the situation and details that help bring your character and their motivations to life. Make the audience feel as though they can step into the world your character inhabits.
Inciting Incedent
Your character needs to encounter a problem. What was it? How was it discovered? How will it affect the main character?
Rising Action
Try/ Fail cycle
The most interesting part of the story is the struggle. Failure is crucial to growth. A story without failure, without struggle, without some kind of conflict, will be a very boring story.
Crisis
At one point during the try/fail cycle, a seemingly insurmountable obstacle will present itself. For your own story as a designer, this frustration could be from the perspective of either you or your persona, depending on who you’ve chosen as the protagonist.
Climax
This is the moment the protagonist overcomes the obstacle and achieves their original goal.
Resolution
This refers to how the protagonist life is changed by the success. Bear this in mind, though, that resolutions are boring. This is why the resolution only occupies a short space at the end of most books and movies.
Punchline
The punchline is your opportunity to tell the moral of the story. What did you learn, and what knowledge did you share?