Task 1.5 Flashcards

1
Q

Interaction Design (IxD)

A

Defined the structure and behavior of interactive systems.

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2
Q

Wireframe

A

A two-demensional illustration of a page interface produced using pencil and paper or wire framing software.

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3
Q

Prototype

A

A sample version of a product that allows you to portray a specific function or design solution.

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4
Q

Design Fidelity

A

Refers to the level of detail of a wire frame or prototype.

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5
Q

Low- Fidelity Wireframe

A

Contains only very basic details and initial ideas.

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6
Q

Intro Screens

A

Design to give users a visual introduction to a product and its functionality. Such as a name, logo, and even a short tagline to explain what it does.

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7
Q

Login Screens

A

Let’s users securely access your product or service.

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8
Q

Navigation

A

Provides proper orientation, organizes information, and allows users to effectively move through the information space of your application.

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9
Q

Hierarchical Navigation

A

Prompts users to make one distinct selection per screen, guiding them deeper into the hierarchy until they’ve reached their desired destination.

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10
Q

Flat Navigation

A

Allows users to switch between multiple content categories. This is commonly represented by bottom navigation bar.

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11
Q

Rapid Prototyping

A

A method of quickly developing designs for a product in order to achieve validation with users.

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