Task 1.5 Flashcards
Interaction Design (IxD)
Defined the structure and behavior of interactive systems.
Wireframe
A two-demensional illustration of a page interface produced using pencil and paper or wire framing software.
Prototype
A sample version of a product that allows you to portray a specific function or design solution.
Design Fidelity
Refers to the level of detail of a wire frame or prototype.
Low- Fidelity Wireframe
Contains only very basic details and initial ideas.
Intro Screens
Design to give users a visual introduction to a product and its functionality. Such as a name, logo, and even a short tagline to explain what it does.
Login Screens
Let’s users securely access your product or service.
Navigation
Provides proper orientation, organizes information, and allows users to effectively move through the information space of your application.
Hierarchical Navigation
Prompts users to make one distinct selection per screen, guiding them deeper into the hierarchy until they’ve reached their desired destination.
Flat Navigation
Allows users to switch between multiple content categories. This is commonly represented by bottom navigation bar.
Rapid Prototyping
A method of quickly developing designs for a product in order to achieve validation with users.