Studies for Paper 2 Flashcards
Yerkes-Dodson Law (1908) - stress and arousal
any type of performance, including cognitive performance or memory, can become impaired if we get too stressed - this is known as the Yerkes-Dodson Law. An optimum level of stress is good. However, too little arousal, i.e., being too relaxed might result in little attention being paid and too much arousal might result in heightened levels of anxiety or stress affecting performance.
Loftus (1974) - eye-witness testimony
many psychologists have questioned the effectiveness of eyewitness testimony. however, it is hugely influential, for instance, in a famous study carried out by Loftus participants were asked to judge the guilt or innocence of a man accused of robbing a grocer’s and murdering the owner and his 5 year old granddaughter. on the evidence presented only 9 out of 50 students considered the defendant guilty. However, when other students were presented with the same case, but also an eyewitness to the event testifying that the defendant had committed the crime 36 out of 50 judged him to be guilty.
Valentine and Mesout (2009) - eyewitness testimony and stress
studies into the effects of arousal on EWT have generated mixed results. e.g., Valentine and Mesout London Dungeon study found that heightened anxiety resulted in worse recall of the ‘scary’ person: being highly anxious reduces the accuracy of eyewitnesses in identifying perpetrators. this was a field study so was therefore higher in ecological validity than a laboratory experiment.
Loftus and Palmer (1974) - post-event information
- experiment 1: 45 participants were shown 7 video clips of different car accidents, in different orders, and asked to estimate the speed of the cars. all the participants received the same questions, but 1 critical question was changed for each set of 9 participants. experiment 2: this time the critical question was: did you see any broken glass?
- experiment 1: concluded that either the verb used in the critical question altered the participants’ memory of the film or the participants did not know the answer so relied on the verb to make their judgement. experiment 2: changing the verb used in the critical question to ‘smashed’ did have a significant effect on participants’ recall, they were more likely to recall broken glass when there was none.
Neisser and Harsch (1992) - flashbulb memories
asked students to report hoe they learned about the Challenger Space Shuttle disaster 1 day after the event and 3 years after the event. when asked 3 years later to recount how they learned of the disaster, no one produced an entirely accurate report compared to the one produced a day later and over 1 in 3 produced a completely inaccurate report even though they thought it to be very accurate.
Sanders (1984) - clothing
witnesses pay more attention to a suspect’s clothing than to more stable characteristics, such as height and facial features. in Sander’s experiment, participants saw a video of a crime in which the criminal wore glasses and a t-shirt. afterwards, they were asked to select the criminal in an identification parade and were more likely to select a person wearing glasses and a t-shirt.
Ihlebaek et al (2003) - methodological issues related to EWT
conducted a laboratory and field experiment, a live staged robbery and video footage of the same robbery. participants who watched the video footage of the robbery recalled more details with greater accuracy than the live robbery. however, both groups made the same number of errors.
Pickel (1998) - EWT
- experiment 1: 230 undergraduate students in a US university were shown a 2 minute video reconstruction of an incident set in a hair salon. the items were categorised according to their unusualness and threat: a pair of scissors, a handgun, a wallet, a raw chicken and empty. experiment 2: exactly the same procedure but this time the context was an electrical repair shop.
- experiment 1: the handgun and raw chicken produced the poorest recall of the man. the scissors and the wallet had least effect on recall. the raw chicken and the handgun are both high unusualness in the context of a hair salon, so it must be unusualness that leads to poor recall, rather than threat. experiment 2: these findings replicate those of experiment 1
Yuille and Cutshall (1986) - EWT
- the incident involved a shooting which occurred on a spring morning outside a gun shop in full view of several witnesses in Vancouver, Canada. 21 of the witnesses were interviewed by police shortly after the event and 13 of them agreed to take part in a research interview 4 to 5 months later. participants also self-rated the stress they felt at the time of the incident on a 7-point scale.
- researchers noted that witnesses were very accurate and detailed in both the police and research interviews. witnesses that were central to the event gave more details than did the peripheral witnesses, but there was no overall differences in accuracy between the 2 groups. significantly, the wording of the misleading questions had no effect: those who were most deeply distressed by the incident, e.g., suffered nightmares, i.e., those whose memories might be expected to be most distorted by the stress of the experience were the most accurate of the witnesses.
Yarmey (2004) - EWT
- the participants were given a 16 question recall test that included questions about the physical characteristics and clothing of the female target. participants were then given a set of 6 photographs, showing women similar to the female target, and asked to pick out from the 6 the female target. this standard procedure was followed with all the participants, although there were changes to this procedure to test different variables, including: preparation (some participants were told to be ready for a memory test by the female target and some were not), retention time span (some participants were asked to recall immediately after encountering the female target, some 2 minutes later and some 4 hours later), and line-up (some participants saw the target female in the photographic line-up whilst others did not)
- eyewitness photo fit identification tends to be quite poor. even when the witness is primed to pay attention this does not seem to improve photo identification. students significantly overestimated how many eyewitness participants would be able to identify the target correctly. this is important because there is no reason to assume why the undergraduate students would think and behave differently to anyone else with regard to this, i.e., members of juries also put great faith in eyewitness testimonies, perhaps misguidedly in some cases.
Pardini et al (2014) - amygdala
Psychopaths, as well as those with higher than average levels of aggression, have been found to have smaller amygdalae than controls. This study noted that psychopathic personality traits and higher than normal levels of aggression were apparent from childhood. Up to 3 years later, individuals with smaller amygdalae were 3 times more likely to exhibit aggression, violence and psychopathic tendencies than those with larger amygdalae
James Fallon - amygdala
not everyone with a smaller amygdala acts in an excessively aggressive, psychopathic way and not everyone who acts aggressively or without emotion is a psychopath, e.g., neurologist James Fallon in 2006 identified his own brain as a psychopathic brain, yet he does not exhibit criminal or anti-social behaviour or tendencies.
Cannon and Britton (1925) - amygdala
sham rage – coined this term to describe an emotional state in animals. They severed the neural connections to the cortex of cats, creating ‘decorticate cats’. When provoked, these cats demonstrated emotional behaviour associated with rage and aggression, e.g., erect fur, growling and bared teeth. This behaviour was referred to as ‘sham rage’ because it occurred without the cognitive influence or inhibitory influence of the cerebral cortex. It is now known that the source of this ‘rage’ comes from a temporal area of the brain: the amygdala. If this area is stimulated aggression is displayed, however, when this area is ablated, i.e., removed or destroyed, animals become much more placid. Research like this on animals has led to the acceptance that the amygdala plays an important role in the production of hostile or aggressive behaviour.
Narabayashi et al (1963) - amygdala
carried out psychosurgery on human participants with aggressive behaviour, severing their amygdala from the rest of the limbic system, resulting in a mood-stabilising effect in the majority of patients over time.
Raine et al (1997) - amygdala
study – showed that in a study of 41 convicted murderers, there was lower levels of activity in the PFC of the murderers compared to the control group, and differences in the functioning of the limbic system in the brain scans of the impulsive murderers, i.e., more aggressive and reduced ability to control aggressive impulses. This study showed significant differences in the brain structure of murderers compared to non-murderers, especially in the functioning of the amygdala. Results of this study showed lower levels of glucose metabolism in the prefrontal cortex or the murderers’ brains compared to the controls – this area of the brain is linked to impulse control or impulsivity. there were also significant differences in the functioning of the amygdala – linked to emotional responses or behaviour – and the hippocampus – linked to memory and learned behaviour. Abnormal functioning in these areas could help to explain why the murderers committed murder
Glenn et al (2009) - amygdala
studied the neural circuitry underpinning amygdala functioning, not just size of the amygdala, using fMRI scanning. Psychopaths tended to have reduced amygdala functioning during moral decision-making, suggesting deficits in brain regions linked to moral reasoning, so psychopaths would worry less about causing pain to others.
Robert Hare - amygdala
is a psychologist who is an authority on psychopaths and has developed a psychopath checklist or scale, his book, Snakes in suits: When psychopaths go to work – Babiak and Hare (2006), demonstrates how psychopaths are not just found among the criminal population
the case study of Phineas Gage - brain injury
a 25 year old railway worker who, in 1848, experienced a horrific industrial accident that severely damaged his prefrontal cortex. His language and intellectual capabilities and movement were entirely unaffected by his brain injury. However, his personality underwent a significant change.
Williams et al (2010) - brain injury
found 60% of the 196 prisoners they investigated had some form of traumatic brain injury, e.g., falling, sports head injury, car accidents. These adults tended to enter the prison system at a younger age than the non-trauma prisoners and had higher rates of recidivism. This study also suggested that these brain injuries affected temperance, i.e., ability to abstain from alcohol or drugs, social judgement and impulse control. these brain injuries may lead to greater risk taking behaviour, therefore, increasing the likelihood of engaging in anti-social or criminal behaviours. Williams et al concluded that impairment in the brain regions affected by the trauma could have contributed to criminality.
Kreutzer et al (1991) - brain injury
unable to categorically prove or disprove a causal connection between traumatic brain injury and violence. Their investigation of 74 patients found that 20% had been arrested pre-injury and 10% post-injury. Most arrests occurred after the use of alcohol or other drugs, suggesting this was a key mediating factor. The researchers concluded that criminal behaviour might be the result of post-injury changes, including poor judgement. substance misuse, traumatic brain injury and crime were interconnected but the evidence for a causal connection between brain injury and crime was not present. Instead, the study suggested that substance abuse, which was most common among those younger than 35 years old, led to issues with the criminal justice system and traumatic brain injury. in subsequent research, Kreutzer et al (1995) concluded that without the presence of a substance abuse history, traumatic brain injury was not a risk factor for criminal behaviour.
Signorielli (1989) - key question
found that 72% of characters with a mental illness depicted in prime-time TV were violent. Other studies found them to be unemployable or if employed, failing at work.
Granello and Pauley (2000) - key question
found that intolerant attitudes towards those with mental health disorders were significantly and positively correlated with the amount of TV watched – correlations and cause and effect. TV viewing may be linked to other causal factors, lower socio-economic status, or educational ability, higher RWA ect.
Lopex Levers (2001) - key question
in a content analysis of 50 years of Hollywood films and their presentation of mental illness, found that those with MHDs were often portrayed as passive, pathetic or comical, most frequently as dangerous – requiring restraints or invasive procedures. This portrayal does not reflect the reality of mental illness, rather a lazy, stereotypical view of mental illness used in film iconography.
Bandura - key question
has developed social learning theory and shown how we model significant others and are influenced by media images, so negative stereotypes of mental illness, associating it with violence and crime, might influence how we react to people with mental disorders, possibly leading to discrimination and prejudice towards those with mental disorders.
Bandura (1961) - key question
if a child is exposed to an aggressive model, it is likely that they will imitate their behaviour. Boys are more likely to imitate the same sex role model, more so than girls. Observation and imitation can explain how we learn certain behaviours without obvious reinforcement. We have a tendency to imitate same-sex models more.
Bastian et al (2012) - key question
playing violent video games, unlike playing non-violent video games, does seem to lower someone’s perceptions of their own humanity – this was found in both studies. Playing violent video games makes us feel less human. When engaged in acts of violence against an opponent in the same violent game, our view of their humanness is also reduced, more so than if the opponent is in a non-violent video game. However, when the ‘other’ is a co-player, as in study 2, this does not lower their humanity in our eyes – the co-player is supporting the goals of the player, so might not be seen in the same dehumanised light.
Brown and Bradley (2002) - key question
Research by Brown and Bradley (2002) in the US suggests that 25% of people with a MHD do not seek treatment and they suggest that stigma is a primary cause of this