Spell Mechanics Flashcards

1
Q
A
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2
Q

What are the basic components of a spell?

A

Name, Level, School, Casting Time, Range, Components (V, S, M), Duration, Description.

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3
Q

What do the three spell components (V, S, M) stand for?

A

V (Verbal) – Spoken words, S (Somatic) – Hand gestures, M (Material) – Required objects.

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4
Q

What happens if a caster can’t provide a spell’s verbal component?

A

They can’t cast the spell (e.g., if gagged or in silence).

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5
Q

What happens if a caster can’t provide a spell’s somatic component?

A

They can’t cast the spell (e.g., if restrained or lacking a free hand).

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6
Q

How does a spell’s material component work?

A

If a spell requires a material component, a spellcasting focus or a component pouch can replace non-costly components.

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7
Q

What is a spellcasting focus?

A

An item (like a wand, staff, or holy symbol) that replaces non-costly material components.

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8
Q

How do spell slots work?

A

A caster expends a spell slot of a spell’s level or higher to cast it. Spell slots are limited and restored after a long rest.

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9
Q

What happens when you cast a spell at a higher level?

A

Some spells have improved effects when cast using a higher-level spell slot.

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10
Q

What is a cantrip?

A

A 0-level spell that can be cast without using a spell slot and is always prepared.

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11
Q

What are the different spell ranges?

A

Self, Touch, Specific Distance (e.g., 30 feet), Area of Effect (e.g., cone, line, sphere).

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12
Q

What are the main spell areas of effect?

A

Cone, Line, Sphere, Cylinder, Cube.

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13
Q

How does a spell’s duration work?

A

A spell is either instantaneous or lasts for a set time (e.g., 1 minute, 1 hour, concentration-based).

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14
Q

What is concentration in spellcasting?

A

A caster can maintain one concentration spell at a time. Taking damage forces a Constitution saving throw to maintain it.

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15
Q

What breaks concentration?

A

Taking damage (fail a Constitution save), casting another concentration spell, being incapacitated, or voluntarily stopping.

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16
Q

How is a spell’s saving throw determined?

A

The target rolls a d20 + relevant saving throw modifier vs. the caster’s Spell Save DC.

17
Q

What is a caster’s Spell Save DC?

A

8 + proficiency bonus + spellcasting ability modifier (e.g., INT for Wizards, CHA for Sorcerers).

18
Q

What is a spell attack roll?

A

d20 + proficiency bonus + spellcasting ability modifier vs. target’s AC.

19
Q

What happens when a spell attack roll is a natural 20?

A

The spell’s damage dice are doubled (critical hit).

20
Q

What happens when a spell attack roll is a natural 1?

A

The spell misses automatically.

21
Q

How does ritual casting work?

A

Some spells have the ‘ritual’ tag and can be cast without expending a spell slot if cast over 10 extra minutes.

22
Q

What is counterspell and how does it work?

A

A reaction spell that interrupts another caster’s spell. If the spell is 3rd level or lower, it fails automatically; otherwise, an ability check is required.

23
Q

What is dispel magic and how does it work?

A

Ends a spell affecting a target. Automatically ends spells of 3rd level or lower; higher-level spells require a check.

24
Q

What happens when two spells are cast at the same time?

A

The DM decides based on timing and rules, but most often both spells take effect unless countered.

25
Q

Can you cast two spells in one turn?

A

You can cast a cantrip with a bonus action spell but can’t cast two leveled spells in one turn unless stated otherwise.

26
Q

How do bonus action spells work?

A

A spell with a casting time of ‘bonus action’ can be cast on your turn, but you can only cast a cantrip with an action that turn.

27
Q

What happens if a caster is restrained while casting?

A

If the spell has only verbal components, it can be cast normally. If it requires somatic or material components, the caster must break free first.

28
Q

What happens if a caster is holding a weapon or shield and needs to cast a spell?

A

If the spell requires somatic components and no focus, the caster must have a free hand or use War Caster feat.

29
Q

What happens when a spellcaster is grappled?

A

They can still cast spells unless the grappled condition prevents necessary components (e.g., silenced or hands restrained).

30
Q

Can a spellcaster maintain concentration while unconscious?

A

No. Unconsciousness immediately breaks concentration.

31
Q

How do magic items affect spellcasting?

A

Some items (like wands or staffs) let you cast spells without using spell slots. Others increase Spell Save DC or attack rolls.

32
Q

What is a scroll and how does it work?

A

A spell scroll allows you to cast a specific spell without using a spell slot. If it’s a higher level than you can cast, you must make a spellcasting ability check (DC 10 + spell level).

33
Q

Can a multiclassed character use spell slots from different classes?

A

Yes, spell slots are combined, but known/prepared spells and spellcasting abilities remain separate.

34
Q

What happens if you try to cast a spell in an anti-magic field?

A

The spell fails. Ongoing spells in the area are suppressed until they leave the field.

35
Q

Can you ready a spell using the Ready action?

A

Yes, but you must concentrate on the spell until the trigger happens.