Social Psychology (Part 1) Flashcards

1
Q

Social Psychology definition

A

Scientific study of feelings/thoughts and behaviours of individuals in social context

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2
Q

Proximal factors

A

Immediately precede what individual does

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3
Q

Distal factors

A

societal norms that predict behaviour

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4
Q

Power of the situation - (Lewin’s Field Theory)

A

Behaviour due to situational environment or individual predisposition?
Lewin’s Field Theory: behaviour as function of environment and individual characteristics

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5
Q

Role of Construal

A
  • how people perceive reality;
  • how people can construe the same stimulus in different ways (Gestalt theory)
  • -> need to be aware of individual perception of situation to predict behaviour
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6
Q

Automatic vs controlled processing

A
  • Fast / automatic - emotional

- Slow / effortful - logical

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7
Q

Automatic vs controlled processing:

Fast / automatic - emotional

A
  • impulses, drives
  • habits
  • beliefs
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8
Q

Automatic vs controlled processing:

Slow / effortful - logical

A
  • reflection
  • planning
  • problem solving
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9
Q

Cultural Differences in Self-Definition

A

independent (individualistic) vs interdependent (collectivist)

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10
Q

Cultural Differences in Self-Definition:

Independent societies

A
  • self as distinct from others - attributes constant
  • need for individual distinctiveness; emphasis on status based on accomplishments
  • rules governing behaviour should apply for all
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11
Q

Cultural Differences in Self-Definition:

Interdependent Societies

A
  • self as inextricably linked to others - attributes dependent on situation
  • need for harmony within group; acceptance of status based on age and group membership
  • rules governing behaviour should take context and relationships into account
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12
Q

Use of social psychology to solve societal issues

A

Knowing how to predict behaviour may allow us to change or shape future behaviour

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13
Q

Fear appeals

A
  • persuasive messages that attempt to arouse fear by emphasising potential danger and harm that will befall individual if recommendations are not adopted
  • fight or flight
  • linear models - effective; curvilinear models - ineffective as arousal too high
  • work when: include high depicted severity and susceptibility, when accompanied by self- or response-efficacy messages
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14
Q

Relation between reward and punishment

A
  • task performance is increased with increasing rewards
  • much larger increase in task performance in “punished” condition, no matter size of lost sum
  • -> deducting points rather than rewarding for correct answer avoids making same mistakes
  • faming seen as more rewarding to individual - no conclusive evidence yet
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15
Q

Social Proof

A

Getting approval for behaviour from social environment

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16
Q

Nudging

A
  • subtle changes in environment to unconsciously manipulate behaviour
  • not lack of motivation that leads to poor choices but tendency to forget desired behaviour in critical moments
17
Q

Dual Process Theory

A

thought can arise from implicit unconscious and explicit conscious process

18
Q

Modelling

A
  • learning through imitation

- models chosen based on attractiveness and recognition by target