Silent Hill Flashcards
1
Q
The Executioner Power
A
- Rites of Judgment
- Press and hold the Power button to activate. Once activated, move in any direction to carve a trail into the ground. Release the button to finish carving.
- Survivors who walk or run on the trail trigger Killer Instinct and be afflicted with Torment.
- Survivors under the effect of Torment may be sent to a Cage of Atonement by The Executioner.
- A Survivor being rescued or rescuing another Survivor from a Cage of Atonement will no longer suffer from Torment.
- Press the Attack button while Rites of Judgment is active to perform Punishment of the Damned. This ability unleashes a wave of force in front of The Executioner that damages any Survivors in its path.
- If you find a survivor, who has already been in struggle phase, who has Torment, can be moried.
2
Q
Forced Penance
A
- The Executioner Perk (Pyramid head)
- Survivors who take a protection hit briefly inflicted with the Broken status effect (cannot heal).
3
Q
A
Forced Penance (Executioner Perk)
4
Q
Trail of Torment
A
- The Executioner Perk (Pyramid Head)
- After kicking a generator, you become Undetectable for a short duration (no terror radius)
- During this time, the generator’s aura is revealed to nearby Survivors.
- Activating Trail of Torment incurs a lengthy cooldown.
5
Q
A
Trail of Torment (The Executioner Perk)
6
Q
Deathbound
A
- The Executioner Perk (Pyramid Head)
- When a Survivor heals an ally while Pyramid Head is out of range, the healer will scream, revealing their location and activating Deathbound.
- While Deathbound is active, the Survivor will suffer from the Oblivious status effect (can’t hear heartbeats) if they stray too far away from their healed ally
7
Q
A
Deathbound (The Executioner Perk)
8
Q
Soul Guard
A
- Cheryl Mason Perk
- After you heal or recover from the dying state, you briefly gain the Endurance status effect (can tank a hit).
- While cursed by a hex, you can fully recover from the dying state.
9
Q
A
Soul Guard (Cheryl Perk)
10
Q
Blood Pact
A
- Cheryl Mason Perk
- When you or the Obsession are injured, you see each other’s auras.
- After healing or being healed by the Obsession, you both gain the Haste status effect (movement speed increase)
- Using Blood Pact reduces the odds of becoming the Obsession. If you do become the Obsession, Blood Pact is deactivated.
11
Q
A
Blood Pact (Cheryl Perk)
12
Q
Repressed Alliance
A
- After repairing generators for a long duration, Repressed Alliance activates.
- When the perk is active, press the Active Ability button while repairing a generator to call upon the Entity to block the generator for a moment. The perk deactivates.
- The aura of affected generators will be revealed to all Survivors.
13
Q
A
Repressed Alliance (Cheryl Perk)