Resident Evil Flashcards

1
Q

The Nemesis Power

A
  • T-Virus
  • Press and hold the power button to charge a tentacle strike
  • Once charged, press the attack button
  • If a survivor is hit, they become contaminated (have the virus + they become hindered, which slows movement) + mutation rate increases
  • Survivors can use vaccines to cure contamination. This reveals their location.
  • If the survivor is already contaminated, they get injured and mutation rate increases
  • Mutation Rate 2: Tentacle Strike can destroy pallets and breakable walls
  • Mutation Rate 3: Tentacle Strike range increases.
  • If a zombie hits a survivor, they become contaminated (or are injured if already contaminated)
  • Destroying a zombie increases your mutation rate. Survivors can destroy them with pallets. They respawn.
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2
Q

Lethal Pursuer

A
  • The Nemesis perk
  • At the start of the trial, survivors are revealed to you
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3
Q

Hysteria

A
  • The Nemesis perk
  • Injuring a survivor will make all injured survivors suffer from Oblivious (cannot hear the terror radius)
  • Hysteria has a cooldown.
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4
Q

Eruption

A
  • The Nemesis perk
  • Damaging a generator will highlight it
  • Put a survivor into the dying state. Those gens will explode and regress.
  • Anyone repairing those generators will become Incapacitated (can’t interact with gens, sabotage, use items, heal, cleanse)
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5
Q

Bite the bullet

A
  • Leon S. Kennedy perk
  • all noise, including grunts of pain, are masked when healing
  • Failing a healing skill check will not trigger a noise alert, and the healing regression is reduced
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6
Q

Flashbang

A
  • Leon S. Kennedy perk
  • after completing (%) of a generator, enter a locker and press the ability button to create a flashbang.
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7
Q

Rookie Spirit

A
  • Leon S. Kennedy perk
  • Complete (#) of good or great skill checks while repairing generators
  • Once activated, the auras of regressing generators are revealed
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8
Q

Counterforce

A
  • Jill Valentine perk
  • Cleanse totems faster
  • After cleansing a totem, the furthest totem from you will be revealed
  • You get a speed bonus on cleansing for the remainder of the trial
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9
Q

Resurgence

A
  • Jill Valentine perk
  • After being unhooked or unhooking yourself, gain a chunk of healing progress
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10
Q

Blast Mine

A
  • Jill Valentine perk
  • After completing (%) of a generator, blast mine activates
  • Use the ability button to install traps on generators
  • The traps’ auras are revealed to all survivors.
  • If a killer damages that generator, there is an explosion that stuns the killer
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11
Q
A

Lethal Pursuer (The Nemesis perk)

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12
Q
A

Hysteria (The Nemesis perk)

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13
Q
A

Eruption (The Nemesis Perk)

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14
Q
A

Bite the Bullet (Leon perk)

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15
Q
A

Flashbang (Leon perk)

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16
Q
A

Rookie Spirit (Leon perk)

17
Q
A

Counterforce (Jill perk)

18
Q
A

Resurgence (Jill perk)

19
Q
A

Blast Mine (Jill perk)