Shading Flashcards

1
Q

Shading is

A

Variation in brightness due to changes in surface orientation

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2
Q

Shape from shading is

A

Recover the shape of a surface based on intensity variation

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3
Q

Photo metric stereo

A

Single viewpoint, multiple images under different lighting effects

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4
Q

Radiometry

A

How bright will surface be?

Thinking about how light will arrive at a surface

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5
Q

Foreshortening

A

The projection looks smaller as it’s rotated out of plane

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6
Q

Solid angle

A

Area of unit sphere intersected by the cone

If I’m a point solid angle tells me how much I can view

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7
Q

Radiance, L

A

Power emitted from surface patch

Radiance is constant along a straight line

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8
Q

Irradiance, E

A

Power falling on a surface patch

Function of incoming angle

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9
Q

Reflectance

A

The way light interacts with a surface

Is a whole Corel’s go study on its own

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10
Q

What can happen when a light ray hits an object?

A

Absorbed
Transmitted through
Reflected

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11
Q

Bidirectional reflectance distribution function BRDF

A

Ratio of radiance in the outgoing direction to the incident irradiance

Tells how bright a surface appears when viewed from one direction while light falls on it
From another

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12
Q

Surface reflectance

A

Diffuse reflection
Matte appearance

Specular reflection
Mirror like

Albedo of surface (reflection coefficient)

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13
Q

Diffuse surface reflection

A

Lambertian surfaces, reflect uniformly

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14
Q

Specular surface reflection

A

Phony’s model of specular reflection

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