Self-Presentation and Branding on Social Media Flashcards

1
Q

Define: IDENTITY / IDENTITIES

A

A set of resources which people draw upon in presenting and expressing themselves in interaction

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2
Q

Define: KINDS OF IDENTITY

A
  • STATIC: relatively stable, can be personal, or defined by social domains and relationships
  • FLUID: dynamic and change over time
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3
Q

Example: KINDS OF IDENTITY

A
  • STATIC: gender, ethnicity, family, student

- FLUID: hobbies and interests

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4
Q

Name: THE 3 TYPES OF SELF-DOMAINS

A
  • ACTUAL SELF
  • IDEAL SELF
  • OUGHT SELF
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5
Q

Define: ACTUAL SELF

A

A representation of the attributes believed to be currently possessed by an individual (by oneself or another)

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6
Q

Define: IDEAL SELF

A

A representation of the attributes that one would like to possess (by oneself or another)

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7
Q

Define: OUGHT SELF

A

A representation of the attributes that one believes should be possessed (by oneself or another)

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8
Q

Example: ACTUAL SELF

A

Self concept

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9
Q

Example: IDEAL SELF

A

Hopes and wishes for the self

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10
Q

Example: OUGHT SELF

A

Presumed duties and obligations of one’s significant others

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11
Q

Define: THE SOCIAL WEB

A

An interconnected space where users participate, express themselves, interact and collaborate

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12
Q

Example: THE SOCIAL WEB

A

Social media platforms - Facebook, Twitter

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13
Q

Define: PRODUSERS

A

To be producers and users of content and knowledge at the same time

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14
Q

Example: PRODUSERS

A

On Facebook, one contributes by sharing or creating posts (producing), but also interacts with those of other users (using)

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15
Q

Name & Exemplify: FACETS OF DIGITAL IDENTITY (x3)

A
  • Self-generated content e.g. history, friends, names
  • Content generated by others and collected by software/applications
  • What others post about us e.g. being ‘tagged’ in a post/image
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16
Q

Example: IMAGINED AUDIENCE

A

Cook & Teasley (2011) on FB and Flickr: • “generalized audience of the Internet” • friends and family as well as those with similar interests (e.g., cooking)

17
Q

Define: EXPECTED AUDIENCE

A

An audience more like to contain people who would totally agree or strongly criticize whatever it was one shares

18
Q

Example: EXPECTED AUDIENCE

A

A Politics-based page on Facebook

19
Q

Define: ‘LOOKING GLASS SELF’ THEORY

A
  1. Imagination of your appearance
  2. Imagination of other’s judgement and reaction
  3. Development of self through the judgement of others
20
Q

Example: ‘LOOKING GLASS SELF THEORY

A
  1. Do I look happy? Do I look fit?
  2. Deleting photos, cropping photos
  3. A lot of ‘likes’ will lead to the same behaviours
21
Q

Define: SOCIAL IDENTITY THEORY

A
  • A person has several selves that correspond to widening circles of group membership
  • This creates in-group categorisation and enhancement to favour the in-group, also increasing self-esteem, but all comes at the expense of the out-group
22
Q

Example: SOCIAL IDENTITY THEORY

A

Beliebers

23
Q

Define: UNADVERTISING

A

Erasing classical advertising features to not make consumers feel like they’re being advertised to

24
Q

Example: UNADVERTISING

A

Social media posts with tagged companies and brands

25
Q

Define: HYPERADVERTISING

A

Optimising advertising quality and/or using new media to engage consumers within advertisement

26
Q

Example: HYPERADVERTISING

A

the M&M selfie - posting a picture (an ‘elfie’) and tagging M&Ms in it - gets consumers to do the advertising

27
Q

Define: IMAGINED AUDIENCE

A

A mental conceptualisation of the people with whom we are communicating