section 6 Flashcards
Iterative design
making small steps with constant changes as feedback is gained
primary data sources
data sources that tend to be more specific to the design challenge questionarries/physical material testing/ case studies/focus products
secondary data sources
data other people have collected
statistics, media, reports, example work
market research
The activity of gathering information about consumers’ needs and preferences.
interviews/product analysis/ergonomic and anthropometric
Ergonomics
study of human interactions with objects,using maths psychology and physiology to make products appeal to humans
anthropometric measurements
study of human measurements:helps pick materials, size,strength of products
presentation of data
tables and graphs
design brief
a document outlining a problem, the prototype required as a solution and what constraints it require, and identification of the user it is intended for with wants and needs
manufacturing and design spec
document with specific set of objective -
details the products function and form,size materials
mentions constraints like production and budget
a detailed cutting and component list
tools and processes
must be justified and a final drawing should come with it
harry beck
transformed navigation representation moved away from geographically accurate representation to a linear uniform and simple design that was easy to read
Chanel
french designer who revolutionised womenswear from traditional corset to feminine casual and comfortable wear after world war 1. little black dress is most famous work. she started from hats but expanded to jewellery and fragrance and other clothing items
Norman foster
architect who made city hall, wembley stadium, gherkin. Used steel and precision glass to make light and awe inspiring works
Apple
innovative company started by steve jobs and wozniak. developed first GI with mouse pointer and had new products with simple and minimal skill required. first widespread touch screens, moving away from stylus
under armour
Kevin Plank fed up with his sportswear getting wet so he made compressionwesr from synthetic fabric with moisture wicking properties. Started in 1996 in grandmothers basmenet
collaboration
working with other people can improve creativity and quantity of idea, which leads to more refined and quality ideas
User-centred design
design fulfilling the needs and requirements of the user - they are consulted at every stage with the product by questionnaires and analysing reaction to product
systems approach
electronic product use this - the inputs processes and outputs are considered in a clear systems diagram so that mechanisms and system can be made as fast as possible
design fixation
only producing a certain style of dimiliar design not innovating out of fear of mistakes and not taking risks
to not do this, work with others, use new starting points, accept failures and modify from feedback, use models
iterative design
A design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process.
types of design exploration
sketches, models,testing (destructive, non destructive, market)
systems diagrams
A drawing of a system that uses boxes as storage and arrows as flows.represent how components in a system connect and show inputs outputs processes.
Chapter 11
developing successful pro totypes
should follow the design brief,
should have innovation, functionality, aesthetics, marketability
evaluating products
responding to feedback,suggesting modifications,