"S" Flashcards

1
Q

S-Curve (Technology S-Curve)

A

Technology performance improvements tend to progress over time in the form of an “S” curve. When first invented, technology performance improves slowly and incrementally. Then, as experience with a new technology accrues, the rate of performance increase grows and technology performance increases by leaps and bounds. Finally, some of the performance limits of a new technology start to be reached and performance growth slows. At some point, the limits of the technology may be reached and further improvements are not made. Frequently, the technology then becomes vulnerable to a substitute technology that is capable of making additional performance improvements. The substitute technology is usually on the lower, slower portion of its own “S” curve and quickly overtakes the original technology when performance accelerates during the middle (vertical) portion of the “S”.

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2
Q

Scanner Test Markets

A

Special test markets that provide retail point-of-sale scanner data from panels of consumers to help assess the product’s performance. First widely applied in the supermarket industry

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3
Q

Scenario Analysis

A

A tool for envisioning alternate futures so that a strategy can be formulated to respond to future opportunities and challenges. (See Chapter 16 of the PDMA ToolBook 1.)

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4
Q

Screening

A

The process of evaluating and selecting new ideas or concepts to put into the project portfolio. Most firms now use a formal screening process with evaluation criteria that span customer, strategy, market, profitability and feasibility dimensions.

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5
Q

Segmentation

A

The process of dividing a large and heterogeneous market into more homogeneous subgroups. Each subgroup, or segment, holds similar views about the product, and values, purchases, and uses the product in similar ways. (See Chapters 3 and 4 of The PDMA HandBook)

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6
Q

Senior Management

A

That level of executive or operational management above the product development team that has approval authority or controls resources important to the development effort.

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7
Q

Sensitivity Analysis

A

A calculation of the impact that an uncertainty might have on the new product business case. It is conducted by setting upper and lower ranges on the assumptions involved and calculating the expected outcomes. (See Chapter 16 of The PDMA ToolBook 1.)

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8
Q

Services

A

Products, such as an airline flight or insurance policy, which are intangible or at least substantially so. If totally intangible, they are exchanged directly from producer to user, cannot be transported or stored and are instantly perishable. Service delivery usually involves customer participation in some important way. Services cannot be sold in the sense of ownership transfer, and they have no title of ownership.

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9
Q

Short-Term Success

A

The new product’s performance shortly after launch, well within the first year of commercial sales.

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10
Q

Should-Be Map

A

A version of a process map depicting how a process will work in the future. A revised “as-is” process map. The result of the team’s re-engineering work.

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11
Q

Simulated Test Market

A

A form of quantitative market research and pre-test marketing in which consumers are exposed to new products and to their claims in a staged advertising and purchase situation. Output of the test is an early forecast of expected sales or market share, based on mathematical forecasting models, management assumptions, and input of specific measurements from the simulation.

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12
Q

Six Sigma

A

A level of process performance that produces only 3.4 defects for every one million operations.

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13
Q

Slip Rate

A

Measures the accuracy of the planned project schedule according to the formula : Slip Rate = ([actual schedule/planned schedule] -1) * 100%.

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14
Q

Specification

A

A detailed description of the features and performance characteristics of a product. For example, a laptop computer’s specification may read as a 90 megahertz Pentium, with 16 megabytes of RAM and 720 megabytes of hard disk space, 3.5 hours of battery life, weight of 4.5 pounds, with an active matrix 256 color screen.

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15
Q

Speed to Market

A

The length of time it takes to develop a new product from an early initial idea for a new product to initial market sales. Precise definitions of the start and end point vary from one company to another, and may vary from one project to another within a company. (See Chapter 24 of The PDMA HandBook)

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16
Q

Sponsor

A

An informal role in a product development project, usually performed by a higher-ranking person in the firm who is not directly involved in the project, but who is ready to extend a helping hand if needed, or provide a barrier to interference by others.

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17
Q

Stage

A

One group of concurrently accomplished tasks, with specified outcomes and deliverables, of the overall product development process.

18
Q

Stage-Gate Process

A

A widely employed product development process that divides the effort into distinct time-sequenced stages separated by management decision gates. Multifunctional teams must successfully complete a prescribed set of related cross-functional tasks in each stage prior to obtaining management approval to proceed to the next stage of product development. The framework of the Stage-Gate™ process includes work-flow and decision-flow paths and defines the supporting systems and practices necessary to ensure the process’s ongoing smooth operation.

19
Q

Staged Product Development Activity

A

The set of product development tasks commencing when it is believed there are no major unknowns and that result in initial production of salable product, carried out in stages.

20
Q

Standard Cost

A

See Factory Cost.

21
Q

Stop-light Voting

A

A convergent thinking technique by which participants vote their idea preferences using colored adhesive dots. Also called preference voting.

22
Q

Strategic Balance

A

Balancing the portfolio of development projects along one or more of many dimensions such as focus versus diversification, short versus long term, high versus low risk, extending platforms versus development of new platforms.

23
Q

Strategic New Product Development (SNPD)

A

The process that ties new product strategy to new product portfolio planning. (See Chapter 2 of both Editions of The PDMA HandBook.)

24
Q

Strategic Partnering

A

An alliance or partnership between two firms (frequently one large corporation and one smaller, entrepreneurial firm) to create a specialized new product. Typically, the large firm supplies capital, and the necessary product development, marketing, manufacturing, and distribution capabilities, while the small firm supplies specialized technical or creative expertise.

25
Q

Strategic Pipeline Management

A

Strategic balancing, which entails setting priorities among the numerous opportunities and adjusting the organization’s skill sets to deliver products.Strategic Plan: Establishes the vision, mission, values, objectives, goals, and strategies of the organization’s future state.

26
Q

Strategy

A

The organization’s vision, mission, and values. One subset of the firm’s overall strategy is its Innovation Strategy.
The schemes whereby a firm’s resources and advantages are managed (deployed) in order to surprise and surpass competitors and exploit opportunities

27
Q

Subassembly

A

A collection of components that can be put together as a single assembly to be inserted into a larger assembly or final product. Often the subassembly is tested for its ability to meet some set of explicit specifications before inclusion in the larger product.

28
Q

Success

A

A product that meet’s its goals and performance expectations. Product development success has four dimensions. At the project level, there are three dimensions: financial, customer-based, and product technical performance. The fourth dimension is new product contribution to overall firm success. (See Chapters 1, 29, 32, 35 and 36 of The PDMA HandBook 2nd Edition.)Success Dimensions: Product development success has four dimensions. At the project level, there are three dimensions: financial, customer-based, and product and process performance. The fourth dimension of product development success is measured at the firm level.

29
Q

Support Service

A

Any organizational function whose primary purpose is not product development but whose input is necessary to the successful completion of product development projects.

30
Q

SWOT Analysis

A

“Strengths, Weaknesses, Opportunities, and Threats” Analysis. A SWOT analysis evaluates a company in terms of its advantages and disadvantages versus competitors, customer requirements, and market/economic environmental conditions.

31
Q

System Hierarchy Diagram

A

The diagram used to represent product architectures. This diagram illustrates how the product is broken into its chunks.

32
Q

Systems and Practices

A

Established methods, procedures, and activities that either drive or hinder product development. These may relate to the firmís day-to-day business or may be specific to product development.

33
Q

Systems and Practices Team

A

Senior managers representing all functions who work together to identify and change those systems and practices hindering product development and who establish new tools, systems, and practices for improving product development.

34
Q

Strategic change

A

Realignment of firm’s product/market environment

35
Q

Strategic Bucketing

A

Top-down approach tat operates from principle that the simple principle that implementing strategy equates to spending money on specific projects that mirror the business’s strategy

36
Q

Sustaining Innovation

A

It undergoes “High-end encroachment” that is an existing firm is willing to cannibalize its own product sales to maintain market share and to hold onto the highest margin customers.

37
Q

Strategic Planning

A

A Planning process in which the company is creating and maintaining a fit between

(1) Orgzn’s objectives and resources
(2) Evolving market opportunities

38
Q

Strategic Alignment

A

The process that ties the new product strategy to new product portfolio planning

39
Q

Support Projects

A

(1) Minor changes
(2) Extend an application
(3) Correct problems

40
Q

Secondary Market Research

A

Any market research data or information that was collected for one purpose and is used again by someone else for a different purpose. Ex: Trade publications, Business Journals, Newspapers or books, Government data, Internal company information