Punishment Flashcards

1
Q

The phenomenon in which a change in one component of a multiple schedule that increases or decreases the rate of responding on that component is accompanied by a change in the response rate in the opposite direction on the other, unaltered component of the schedule.

A

Behavioral contrast

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2
Q

A previously neutral stimulus change that functions as a punisher because of prior pairing with one or more other punishers

A

Conditioned punisher

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3
Q

A stimulus (SDp) in the presence of which behavior has been punished and in the absence of which that behavior has not been punished; bx now occurs less in the presence of the SDp

A

Discriminative stimulus for punishment

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4
Q

A positive punishment tactic in which, contingent on a behavior the learner is required to engage in effortful behavior directly or logically related to fixing the damage caused by the problem behavior.

A

Overcorrection

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5
Q

A response behavior followed immediately by the removal of a stimulus (or decrease in intensity of the stimulus) that results in similar responses occurring less often.

A

Negative punishment

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6
Q

A stimulus change that has been paired with numerous forms of conditioned and unconditioned punishers. E.g., reprimands

A

Generalized conditioned punisher

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7
Q

A stimulus change that decreases the future occurrence of behavior that immediately precedes it.

A

Punisher

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8
Q

A response followed immediately by the presentation of a stimulus that decreases future frequency of the behavior.

A

Positive punishment

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9
Q

A form or overcorrection in which contingent on the occurrence of the behavior the learner is required to repeat a correct form of the behavior a specific number of times.

A

Positive practice

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10
Q

A procedure in which the therapist physically intervenes as soon as the learner begins to emit a problem behavior to prevent completion of that

A

Response blockingresponse.

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11
Q

A form of overcorrection in which, contingent on a behavior, the learner is required to repair damage or return the environment to its original state and then to engage in additional behaviors to bring the environment to a condition vastly better than it was prior to the behavior occurring.

A

Recovery from punishment

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12
Q

A procedural variation of response blocking that involves interrupting stereotypic behavior at its onset and redirecting the individual to complete high probability behaviors instead.

A

Punishment

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13
Q

A procedure for implementing response cost in which the person is provided a reservoir of reinforcers that are removed in predetermined amounts contingent on the occurrence of the target behavior.

A

Bonus response cost

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14
Q

A procedure for time out in which the person is repositioned within an existing setting such that observation of ongoing activities remains, but access to R+ is lost.

A

Contingent observation

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15
Q

A procedure for time out in which the person is removed physically from the current environment for a specified period.

A

Exclusion time out

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16
Q

A procedure for time out in which the person remains within the setting but does not have access to reinforcement for a specific period.

A

Non-exclusion time out

17
Q

A variation of time out in which the participant remains in the time in setting, but his view of the setting is restricted by a panel or cubicle or a select space is arranged to serve as time out area.

A

Partition or select space time out

18
Q

A procedure for time out in which social reinforcers are withheld for a brief period contingent on the occurrence of the target behavior

A

Planned ignoring

19
Q

The response contingent loss of a specific number of positive reinforcers that decreases the frequency of similar responses in the future

A

Response Cost

20
Q

A variation on non-exclusion time out whereby each occurrence of the target behavior immediately stops an activity or sensory reinforcer.

A

Terminate specific reinforcer contact

21
Q

The immediate response-contingent withdrawal of an opportunity to earn positive reinforcement or the immediate loss of access to reinforcers for a period of time.

A

Time out (from positive reinforcement)