psych FL Flashcards
spreading activation
relates storage of memories to the activation of a series of nodes
activation patterns of related nodes
depth of processing
how much one thinks about something
serial position effect
people recall the first and last the best
visuospatial sketchpad
holding visual and spatial info
(not relevant to word retrieval)
primacy effect
items presented first are recalled well, as they have already been put into long-term memory
recency effect
items presented last are recalled well, as they too have been put in LTM
interference effect
memories interfere with the ability to recall another
proactive interference
old memories hinder the ability to make new ones
meritocracy
social stratification is the result of personal effort or merit, that determines social standing
high effort = high social position
intergenerational mobility
child attains status different from their parents
social reproduction
emphasis on structures and activities that transmit social inequality from one generation to the next
relative poverty
measure of wealth inequality– describing ones wealth relative to another
(formal) organization
organization– collection of individuals joining to coordinate their interactions towards a certain purpose
formal– has its own distinct characteristics, including rules and regulations, structure, objectives, and policies
Anomie
alienation one feels from a lack of social norms or the breakdown on social bonds between them and their community
= fragmentation of social identity
leads to feelings of aimlessness or purposelessness
occurs more frequently in periods of rapid change
Spearman general intelligence
one general intelligence which include mental operations that are primary in nature and are common to all performances.
g-factor = can be compared among individuals
s = specific ability
Gardner’s idea of 8 intelligences
logical, linguistic, spatial, musical, kinesthetic, naturalist, interpersonal, intrapersonal
galton’s idea of hereditary genius
intelligence has a biological basis
studied by measuring reaction times to certain tasksbi
binet’s idea of mental age
intelligence based on ability of an age group
operant conditioning
strength of a behavior is modified by reinforcement or punishment
classical conditioning
stimulus or experience occur before the behavior and then gets paired or associated with the behavior
observational learning
seeing, retaining
imitiation– replicating (mirror neurons)
latent learning
learned, but not expressed as an observable behavior until required
retained subconsciously
extrinsicly motivated behaviors
performed in order to receive something from others
kohlberg’s preconventional
Young kids: trying to maximize rewards and minimize punishment
stage 1– obedience and punishmend
stage 2– individual interest
kohlberg’s conventional
Adolescents and adults— Understand right and wrong in the context of one’s society. This includes following rules and laws.
stage 3– interpersonal
stage 4– authority
kohlberg’s postconventional
Only a few adults reach this— morals, ethics, what is just, etc.
stage 5– social contract
stage 6– universal ethics
norms and values
norms / rules– society guides behavior
values– culturally-defined standards
Mead’s I vs Me
I– individual identity that is spontaneous and autonomous; the less socially competent one
Me– society’s view; learn and form through social interaction
stimulus discrimination
respond differently to similar stimuli
stimulus generalization
demonstrate the conditioned response to stimuli that is similar to the conditioned
second-order conditioning
the first stimulus is made meaningulful, so it can be used to learn about the second stimulus
spontaneous recovery
return of a previously extinguished conditioned response after a rest period
central nervous system
spinal cord + brain
integration and processing of sensory information
synthesizes sensory input to compute an appropriate motor response / output
somatic nervous system
controls voluntary movements such as those in the skin, bones, joints, and skeletal muscle
extinction
in operant conditioning, its when a reinforced behavior is extinguished entirely
occurs at some point after reinforcement stops
variable ratio
the number of responses needed for a reward varies
receive things in “random” fashion
fixed ratio
presentation of the reward after a consistent number of correct responses
variable interval
gets reinforcement based on varying and unpredictable amounts of time
fixed interval
behavior is rewarded after a set amount of time
implicit memory
long-term memories that are not consciously remembered, including procedural memories and emotional conditioning