Problem 3 - Digital Learning & Knowledge Flashcards
1
Q
Digital natives
A
- digital natives >1984
- digital immigrants < 1984
- thought to be able to multitask + advanced technical skills = overestimated
2
Q
Consequences of overestimating digital natives
A
- assuming they have skills however they must be taught/learnt
- gap between digital natives and immigrants is not big and can be bridged
- digital literacy is important for both teachers and students
- education should not be change if digital natives dont exist
- multitasking is a myth
3
Q
Multitasking
A
The process of carrying out two or more information processes that require knowledge + information processing
4
Q
Media multitasking
A
- switching between media and learning
- may and elder 2018: reduces learning (especially meaningful learning)
5
Q
Bottleneck theory of attention
A
- multitasking is a myth
- Stimuli enters through a bottleneck = only one item can be processed at a time.
6
Q
Consequences of multitasking
A
- Scattered attention hypothesis: brain manages mental resources + attention is limited + multitasking accelerates depletion of attention = poor performance. Very consistent
- Trained attention hypothesis: frequent media use trains + improves cognitive control = switch between tasks better. Good validity
7
Q
Multitasking + Working memory theories
A
- limited capacity of WM predicts multitasking skills
8
Q
Multitasking in the classroom
A
- high texting: reduced score of 10.6%
- moderate texting: no difference compared to no texting
- longer it took to respond = better the performance
- supports bottleneck + scattered attention hypothesis
- only shows short-term effects
9
Q
Multitasking outside the classroom
A
- hinders application of appropriate learning strategies so reduces metacognition + self-regulation
10
Q
Consequences of multitasking
A
- necessary to educate students bout -ve effects
- technology should be used at the right time
- -ve effects:
1. More mistakes
2. Learning takes longer
3. Low grades
4. Less sensitive to visual changes
5. False memories + slower in switching tasks
6. Worse at self-regulation
7. Less able to block out distractions
8. Reduced grey matter density
11
Q
Implications
A
- classroom environment + structured/specific tasks needed
- complex tasks encourage laptops
- clear goals + motivation = less multitasking
12
Q
Graphics: multimedia principle
A
- learn better with pictures + text
13
Q
Types of graphics
A
- Instructive graphics = relevant to subject + facilitates learning (stimulates germane CL)
- Seductive graphics = not relevant but pleasing (stimulates extraneous CL)
- Decorative graphics = neutral, not relevant (creates nice atmosphere without distracting)
14
Q
Effectiveness of the graphics:
A
- Instructive: positive performance, positive satisfaction
- Seductive: negative performance, positive satisfaction
- Decorative: neutral performance, positive satisfaction
15
Q
Misconceptions
A
When a person thinks something is true when in reality its not