Principles of Learning Flashcards

Principles of Classical Conditioning Principles of Operant Conditioning Principles of Observational Learning

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1
Q

Ivan Pavlov’s dog experiments lead to the theoretical basis for _________________.

A

Classical conditioning

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2
Q

What are the five elements of classical conditioning?

A

Unconditioned stimulus (UCS)
Unconditioned response (UCR)
Neutral stimulus (NS)
Conditioned stimulus (CS)
Conditioned response (CR)

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3
Q

Little Albert’s Fear of white rats is an example of ________________

A

Classical conditioning

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4
Q

As it relates to learning, habituation is what?

A

The decreasing strength of a response after repeated exposure to a stimulus.

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5
Q

Q
As it relates to learning, a stimulus is what?

A

Something that elicits a response or reaction.

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6
Q

Classical conditioning was discovered from which experiment in the 1890s?

A

Classical conditioning

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7
Q

_________ conditioning focuses on reflexive (involuntary) responses, while ____________ conditioning focuses on non-reflexive (voluntary) behaviours.

A

Classical, operant

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8
Q

ADDING something pleasant is _______________ reinforcement.

A

Positive

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9
Q

REMOVING something unpleasant is _______________ reinforcement.

A

Negative

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10
Q

ADDING something unpleasant is _____________ punishment.

A

Positive

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11
Q

REMOVING something pleasant is _______________ punishment.

A

Negative

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12
Q

A Skinner Box was used to demonstrate ______________ conditioning

A

Operant

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13
Q

Positive and negative reinforcement is an example of ______________ conditioning

A

Operant

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14
Q

Reinforcement and punishment are examples of __________________.

A

Operant conditioning

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15
Q

The ‘token economy’ is used in _______________ conditioning.

A

Operant

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16
Q

Monitoring your heart rate on a smart watch is an example of ________________.

A

Biofeedback

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17
Q

In negative reinforcement, an increase in behaviour follows….

A

The removal of something adverse

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18
Q

The re-emergence of a previously extinguished conditioned response.

A

Spontaneous recovery

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19
Q

Reinforcement that provides a reward for a certain percentage of responses, but the number of responses required before reinforcement is unpredictable.

A

Variable ratio

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20
Q

Schedule of reinforcement connects reinforcement to an average interval of time but the exact time when reinforcement will be presented is unpredictable.

A

Variable interval

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21
Q

When a stimulus is presented/encountered repeatedly, and the response to it weakens

A

Habituation

22
Q

The two types of associative learning (learning by association)

A

Classical conditioning & operant conditioning

23
Q

The pairing of two stimuli (CS & UCS)

A

Reinforcement

24
Q

______________ results in the gradual weakening & disappearance of a response

A

Extinction

25
Q

When a similar stimulus also elicits the conditioned response even if they were never paired with the UCS is called _____________,

A

Generalisation

26
Q

___________ is when a subject learns to respond to one stimulus and a not to similar stimulus.

A

Discrimination

27
Q

In operant conditioning, ____________ is the initial stage of learning a new pattern of responding

A

Acquisition

28
Q

____________ occurs if the organism still makes responses after reinforcement has stopped

A

Resistance to extinction

29
Q

A token economy programme is an example of

A

Secondary reinforcement

30
Q

In classical conditioning, a ___________ stimulus becomes a _____________ stimulus after conditioning has occurred.

A

neutral, conditioned

31
Q

______________ conditioning is a type of learning in which behaviour is strengthened if followed by a reinforcer or diminished if followed by a punisher.

A

Operant

32
Q

In operant conditioning, if a behaviour has increased, ______________ must have been used.

A

Reinforcement

33
Q

In operant conditioning, if a behaviour has decreased, ______________ must have been used.

A

Punishment

34
Q

What involves adding something desirable to increase the frequency of a behaviour?
a) positive reinforcement
b) negative reinforcement
c) positive punishment
d) negative punishment

A

Positive reinforcement

35
Q

What involves removing something desirable to decrease the frequency of a behaviour?
a) positive reinforcement
b) negative reinforcement
c) positive punishment
d) negative punishment

A

Negative punishment

36
Q

What involves removing something unpleasant to increase the frequency of a behaviour?
a) positive reinforcement
b) negative reinforcement
c) positive punishment
d) negative punishment

A

Negative reinforcement

37
Q

What involves adding something unpleasant to decrease the frequency of a behaviour?
a) positive reinforcement
b) negative reinforcement
c) positive punishment
d) negative punishment

A

Positive punishment

38
Q

Occurs when responding is influenced by observation of
others (‘models’)

A

Observational learning

39
Q

____________ occurs when an event following a response increases the tendency to make that response

A

Reinforcement

40
Q

_____________ occurs when an event following a response decreases the tendency to make that response

A

Punishment

41
Q

Stimuli that precede a response that can also influence operant behaviour

A

Discriminative stimuli

42
Q

A type of mind-body technique you use to control some of your body’s functions, such as your heart rate, breathing patterns and muscle responses

A

Biofeedback

43
Q

In this schedule, reinforcement is delivered after the completion of a number of responses. The required number of responses remains constant.

A

Fixed ratio (FR)

44
Q

A schedule of reinforcement where a behaviour is reinforced after a random number of responses.

A

Variable ratio (VR)

45
Q

A schedule of reinforcement in which the first response is reinforced only after a set amount of time has elapsed.

A

Fixed interval (FI)

46
Q

A schedule of reinforcement where a response is rewarded after an unpredictable amount of time has passed

A

Variable interval (VI)

47
Q

The process of training a learned behaviour that would not normally occur. For each action closer to the desired outcome, a reinforcement or reward is provided until the target behaviour is achieved.

A

Shaping

48
Q

A reward system used in a behaviour modification programs. It involves providing tangible rewards (tokens, food, stickers, etc.) for positive behaviours.

A

Token economy programmes

49
Q

Educational technique characterised by self-paced, self-administered instruction presented in logical sequence and with much repetition of concepts.

A

Programmed learning

50
Q

Technique where people can
‘recondition’ themselves to produce more ‘desirable’ behaviours (e.g. fewer cigarettes or cups of coffee,
more time spent studying), since “what is learned can be unlearned”

A

Behaviour modification

51
Q

Four necessary components for successful modelling:

A

Attention
Retention
Motor Reproduction
Motivation