Behaviour/Learning and Animals Flashcards

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1
Q

To improve animal welfare & psychological wellbeing

A

Behavioural enrichment

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2
Q

In ___________ environments, animals can usually escape
from severe conflict situations. For example, to avoid
fighting with a conspecific, the animal can offer
appeasement/submissive gestures or flee.

A

Natural

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3
Q

In ________ environments, animals cannot escape
from conflict situations, which can lead to extreme
stress and may result in stereotypic behaviours.

A

Captive

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4
Q

Behavioural indicators of poor animal welfare:

A
  • Pacing
  • Head flicking
  • Weaving or ‘dancing’
  • Biting bars
  • Pattern swimming
  • Digging
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5
Q

Name for:
* ‘abnormal’ or aberrant behaviours
* repetitive behaviour patterns
* and have no obvious function or goal & can be indicative of a welfare problem.

A

Stereotypic behaviours

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6
Q

Tinbergen’s (1963) four ‘whys’ (determinants) of behaviour:

A
  1. Function (survival / adaptive value): what is it for?
  2. Causation (control): how does it work?
  3. Ontogeny (development): how does it develop?
  4. Phylogeny (evolution): how did it evolve?
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7
Q

A descriptive catalogue of behaviours that occur within
the species

A

Ethogram

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8
Q

Burghardt’s (1997) 5th ‘why’ (determinants) of behaviour

A

What is private experience of animal presenting the behaviour?
Personal world, subjective experience (individual)

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9
Q

Tinbergen (1963) - How does behaviour contribute to survival & reproductive
success & what are consequences of performing it?
(populations)

A
  1. Function (survival / adaptive value): what is it for?
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10
Q

Tinbergen (1963) - What are the mechanisms which enable the behaviour to be
performed? Physiology, learning, morphology, ecology.
(individual)

A
  1. Causation (control): how does it work?
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11
Q

Tinbergen (1963) - How the behaviour pattern develops in the individual & how the
environment may modify it. (individual)

A
  1. Ontogeny (development): how does it develop?
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12
Q

Tinbergen (1963) - Evolutionary history of behaviour in a population or lineage.
Genetics, culture (populations)

A
  1. Phylogeny (evolution): how did it evolve?
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13
Q

Term describing an instinctive behavioural sequence that is highly stereotyped and species-characteristic.

A

Fixed Action Pattern

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14
Q

Fixed Action Pattern that is stereotyped (same form throughout a species)
* shaped by natural selection
* strongly controlled by genetic mechanisms

A

Rituals

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15
Q

Fixed Action Pattern that is exaggerated ritualized signals
* more stereotyped
* more complex
* may include autonomic responses (e.g.,
piloerection, changes in blood flow, intention
movements, displacement movements etc.)

A

Displays

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16
Q

Learning without obvious reward

A

Latent learning

17
Q

Early learning limited to a short critical period; Irreversible; Prefigures later responses

A

Imprinting

18
Q

Solving a problem through perceiving interrelationships

A

Insight learning

19
Q

Behaviour (act) or structure which alters behaviour of others - effective because of receiver’s response

A

Signal

20
Q

Feature of the world, animate or inanimate, that can be used as a guide to future action

A

Cue

21
Q

Evolutionary process that stereotypes a cue into a signal

A

Ritualization

22
Q

Signal whose cost is greater than required by sheer efficacy (effectiveness)

A

Handicap

23
Q

Loss of fitness resulting from making a signal

A

Cost

24
Q

Signal whose intensity is causally related to quality
being signaled & which cannot be faked (e.g., olfactory secretions used for marking)

A

Index

25
Q

Signal whose reliability does not depend on its cost - i.e. not a handicap- & which can be made by most members of the population- i.e. not an index (e.g., communal troop defensive vocalisations)

A

Minimal cost signal

26
Q

A signal whose form is similar to its meaning (e.g., pointing)

A

Icon

27
Q

A signal whose form is unrelated to its meaning (e.g.,
language)

A

Symbol

28
Q
A