Pim Flashcards
1
Q
What abilities does rage give?
A
- Advantage on strength saving throws and checks
- rage damage
- resistance to piercing, bludgeoning, and slashing damage
2
Q
Reckless attack
A
Advantage on attack, but opponents also get advantage for one round
3
Q
Danger sense
A
Advantage on dexterity saving throws against things you can see
4
Q
Path of the Totem Warrior
A
Bee ability
- gain an extra 10 ft. of movement
- deal another 1d4 while raging
5
Q
Extra attack
A
Attack twice for attack action
6
Q
Artificer’s Lore
A
When making an intelligence or History check related to magic items, alchemical objects, or technological devices, add twice your proficiency bonus, if you are proficient at all.
7
Q
Tinker
A
Proficiency with artisans tools (tinker tools) and can spend 1 hour and 10 gp worth of material to construct a tiny clockwork device. Needs to be reworked every 24 hours
- clockwork toy. (AC 5, 1 HP)
- fire starter. Basically an overzealous lighter. Takes an action to use.
- music box. Self explanatory