PE3 Trends Flashcards

1
Q

The secret ingredient of trends is

A

Tension

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2
Q

Goal of resolving tension

A

Create new experiences

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3
Q

Trend definition

A

Consumer trends emerge when the relatively constant basic needs bump up against ever changing macro trends

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4
Q

When this intersection occurs

A

Tension arises

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5
Q

How to spot trends

A

What will my customers want next
What will people want next

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6
Q

How to know

A

Ask them?
Watch them
Big data
Look at other innovations

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7
Q

Consumer trend canvas

A

Framework to help you unpack and understand any consumer trend, and to apply it to launch successful consumer facing innovations if your own
Trendwatching.com

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8
Q

How to use the canvas

A

Take a trend
Start with the left side “analyse”
Right hand side apply to identity how where and who
Capture new innvation ideas

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9
Q

Age of healing

A

Consumers seek new routes to enlighten,ent
Persuit of self improvement
Rising interest in personal growth
Wellness beyond fitness and nutrition

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10
Q

Aided by ai

A

Embedding assistive intelligence into consumer lives
Artificial intelligence in day to day lives

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11
Q

Behaviour

A

The rise of value led segmentation
Away from old fashioned demographic segmentation to predict customer behaviour
Dig deeper: values, passions, convictions, attitudes

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12
Q

Brand beings

A

From authenticity to action
Consumers look for brands that make real progress on social change and empower them to do the same

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13
Q

Creator inc

A

Consumers are becoming their own business
Look for brand to help

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14
Q

For you

A

Consumers seek curation that solves choice paralysis
Empowering customers and their unique identities and values
Hyper customization

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15
Q

Freedonsim

A

Fun as the ultimate antidote
Climate change, rising home inequality, threats of terrorism
Global anxiety
Remedy- fun

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16
Q

Glass box brands

A

Internal processes and culture are important for brand buildings
Consumers want brands that reflect values
Transparency

17
Q

Joyning

A

Digital encounters flourish
Evolution of internet: virtual worlds, metaverses
And augmented digital- physical realities

18
Q

Power to the people

A

Loss of trust in central authorities, mainstream ideologies, institutions and the ‘elite’
People are taking frustrations out

19
Q

Precarious

A

Safety is increasingly fragile
Future more uncertain than ever before
Consumers looking for brands to build resilience

20
Q

Solace as service

A

Growing tension between purchase and purpose
Looking for brands that offer convenience without thr culpability

21
Q

State of place

A

Local matters
Appreciation for brands that embrace a place

22
Q

Unconsumed

A

Mindful consumption
Refrain, reduce, recycle, regenerate

23
Q

Realmworld innovations that illustrated trends in action

A

Brand visions
Business models
Products/services/experiences
Marketing/advertising campaigns

24
Q

Inspiration?

A

Social media

25
Q

Analyzing trend inspiration

A

Brand
Who
Why
Insight
Campaign

26
Q

Hierarchy of needs

A

Self actualization example: beauty + growth
Esteem example: reputation
Social needs example: intimacy
Safety example: stability
Physiological example: nutrition

27
Q

2 examples of basic needs

A

Belonging
Convenience

28
Q

2 examples of drivers of change

A

Aging population
Climate crisis

29
Q

After analyzing basic needs and DOC (drivers of change)

A

Analyze expectations

30
Q

After analyzing expectation

A

Apply innovation type + who

31
Q

2 types of drivers of change

A

Shifts (slow movement)
Triggers (rapid shift)

32
Q

Currencies of change

A

Discounts, vouchers, rewards to incentivise a desired behaviour

33
Q

PDI

A

Purpose driven innovation