Paradigm of Interaction Flashcards

1
Q

This refers to a particular approach that has been adopted by the community in terms shared assumption, concepts, values and practices

A

Paradigm

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2
Q

This means one computer could support multiple users

A

Time Sharing

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3
Q

This were developed for military purposes.

A

Video Display Unit

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4
Q

It is when the sketchpad is develop

A

1962

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5
Q

This is the idea of building components of computer that will allow you to rebuild a more complex system

A

Bootstrapping

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6
Q

This talks about the more difficult to distinguish between personal computer from workstation.

A

Personal Computing

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7
Q

This is seen as the mediator between the user and the system.

A

Interface

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8
Q

THis gives instructions to the interface

A

The User

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9
Q

This is responsible to see that those instructions are carried out

A

Interface

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10
Q

This is a storage and retrieval apparatus that is used to link different text together.

A

HyperText

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11
Q

This allow interaction between humans using the computer and so the needs of the users must be represented in the one product

A

Computer-Supported Cooperative Work

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12
Q

It is the graphic top-layer which is popular for exchanging information in the HTML mark-up notation

A

The World-Wide-Web

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13
Q

This are software agents perform action for the user, but the no.1 problem is to specify the user’s tasks correctly in clear language.

A

Agent-Based Interfaces

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14
Q

This talks about the goal to create a computing infrastructure that fills our physical environments so much that we do not notice the computer any longer.

A

Ubiquitous Computing

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15
Q

It is simply the future idea of the computer adjusting to our won behaviors and performing background using the information gathered from the sensors

A

Sensor-based and context-aware Interaction

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16
Q

This is Bootstrapping idea builds basic components; small parts create larger tools, complex systems.

A

Programming Toolkits

17
Q

These are used to explain new concepts with terms that are already understood. They can be culturally biased and not universally understood

A

Metaphor

18
Q

What are the Direct Manipulations in Interface

A
  1. Objects of interest are visible.
  2. Actions at the interface are incremental with rapid feedback.
  3. Actions are reversible, encouraging exploration without severe penalties
  4. Syntactic correctness of all actions; every user action is a legal operation
  5. Complex command languages replaced with direct actions on visible objects.
19
Q

These are systems designed for human-computer interaction, representing user needs within the product.

A

Computer-Supported Cooperative Work

20
Q

This demonstrated computers’ ability to create visual models, broadening possibilities

A

Sketchpad