Object and face perception Flashcards
1
Q
What is object and face perception
A
- This is where we look at objects (everything) and change this to meaningful information
2
Q
Detection and recognition
A
- Our brain forms groups of objects based on sounds
- Our brain can recognise that something is there and then uses our memory to decide what is it
- Colour and orientation and spatial frequency also help with feature detection
3
Q
What is grouping
A
- Our brain is able to automatically sort features.
For example, proximity, similarity and closure
4
Q
What happens at a luminance boundary
A
- Excitation and inhibition cancel each other out when luminance is equal.
- However, at the luminance boundary, there is no balance which means that perceived brightness is increased
5
Q
Contours for visual objects
A
- Different neurons respond to different frequencies (high and low) for example, Mona-Lisa
- Vital for turning 2D objects into 3D objects
6
Q
Shape from shading
A
- Shading shows texture and depth which helps to identify 3D objects
7
Q
The role of expectation
A
- What we expect to see influences what we do see
- ‘built in expectations’
- Everyone has different experiences and expectations
8
Q
Face detection
A
- First step is to detect a face this means we have to look at different features of the face that are common across all faces
- Template matching is a simple example of detection
9
Q
Face recognition
A
- After detection of a face, features are analysed to categorise
- For example, different facial expressions help to see the emotion
- Also can identify who it is
Challenges of face recognition:
- There are factors which impact what we see; lighting, different context
10
Q
Are faces special
A
- Newborns can detect face of their mother
- we have tendencies to see faces in objects
- Pareidolia, we imagine there are faces when there aren’t for example in stones or leaves
11
Q
Evidence for innate ability
A
- New born studies which look at preferential looking
- New borns look longer at features which are arranges as a face rather than jumbled features.
Johnsen et al (1991)
12
Q
Face inversion task (Yin, 1969)
A
- Better at recognising faces the right way up rather than upside down.
- Much more significant for faces than anything else.
i.e. context is important
13
Q
Negative Contrast faces (Kemp et al, 1990)
A
- Harder to recognise when pattern of light and dark changes
- Easier to recognise when pattern of colouring is what we are used to seeing.
i.e. context is important
14
Q
Hollow Face illusion
A
- Like as mask you would wear
- Painted inside of the mask (indent side) in a way you would paint a face, makes it seem as though the face is popping out at you
- Painting the face to look as though light is hitting it the way you’d expect although works without highlights.
- Blurred lines between perception and cognition as cognitively you know it’s a mask but you can’t override the 3D affect
- Shapes and shading is a bit ambiguous if you don’t know where the light sauce is coming from
15
Q
The affect of inversion on the Hollow Face and the Hollow Potato illusions (Hill and Bruce, 1994)
A
- Made a potato hollow
- Measure how close people had to get to the object until they see it not as convex (popping out) rather than concave (dimple)
- The closer you are, the illusion went away, potato
- You would have to get closer for the face illusion