Myth Unit Flashcards

1
Q

What are the elements of plot?

A

Intro, Rising Action, Climax, Falling Action, Resolution

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Introduction

A

aka exposition. Beginning which introduces the reader to characters, setting, and elements of theme, point of view and the ordinary world is established

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Inciting Event

A

initial event that introduces the reader to the central conflict.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Rising Action

A

events that lead up to main conflict; main characters embark on a course of action incl. setbacks and/or advances. minor conflicts occur to increase tension

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Climax

A

turning point of central conflict

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Falling Action

A

following events that happen in between the climax and the end where the conflict gradually resolves

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Resolution

A

conclusion; character is changed from before the actions began

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

What are the types of inter/intrapersonal conflicts?

A

Person vs society, vs self, vs nature, vs. person, vs fate, vs self
Note: Several types of conflicts may be present but one predominant one stays throughout

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Person vs society

A

faces difficulty and judgement, in conflict w/values of society, difficult concept

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Person vs person

A

pits the protagonist against someone else

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Person vs nature

A

protagonist is threatened by an element of nature; can also be born w/ a predisposition ex. disorder

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Person vs fate

A

protagonist must contend against a fate of life or death over which they have little control. May be a form of person vs nature

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Conflict

A

struggle between the protagonist and an opposing force

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

atmosphere

A

mood or feeling the author is intending to create. can be developed w/ setting, characterization, rhetorical devices

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

setting

A

environment + surroundings where the events take place

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Person vs self

A

(Inter) deals w/difficulty concerning with him/herself, pulled by 2 courses of action or differing emotions. characteristic of fine literature

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

Direct vs indirect characterization

A

Direct is what is directly stated in the text; describes the character exactly how the author portrays it
Indirect characterizes a character by how he acts, says, and infers what the author is portraying (STEAL)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

tone

A

attitude of a writer toward a subject or an audience. conveyed through the choice of words (ex. informal vs. formal, aggressive, happy, etc)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

What is a myth

A

stories about beginnings told and retold over generations, started w/religious purpose and attempted to explain mysteries

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

Joseph Campbell

A

the mythologist who coined the term “hero’s journey”

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

characterization

A

the process by which an author reveals a character’s personality

22
Q

Stages of the Hero’s Journey

A

ordinary world, call to adventure, refusal of the call, meeting w/mentor, crossing the threshold, tests allies and enemies, approach, ordeal, the reward, the road back, the resurrection, return w/elixir.

23
Q

Ordinary world

A

The hero is introduced sympathetically so audience can identify w/situation, background of environment, heredity, history is established.

24
Q

Call to Adventure

A

shaking it up, either from external pressures or from something rising up. the inciting event.

25
Q

Refusal of Call

A

hero feels fear of the unknown and tries to turn away. OR another character can express uncertainty. *Sometimes absent

26
Q

Meeting w/ mentor

A

hero comes across seasoned traveler who gives training, advice. OR hero reaches within to a source of courage

27
Q

Crossing the threshold

A

hero commits to leaving the ordinary world and enters a new region

28
Q

Tests, allies and enemies

A

Hero is tested and sorts out allegiances in the special world

29
Q

Approach

A

Hero/newfoundland allies prepare for major challenge

30
Q

Ordeal

A

Near middle, hero enters a central space and confront death or greatest fear. Out of that moment comes life

31
Q

Reward

A

Hero takes treasure won. May be celebration but also danger

32
Q

Road Back

A

3/4 of the way, hero is driven to complete adventure leaving special world. *often there is a chase scene to signal urgency

33
Q

Resurrection

A

At climax, hero is severely tested once more on threshold of home. Purified by last sacrifice, but on a more complete level. Finally resolved

34
Q

Return w/elixir

A

Hero returns home or continues the journey

35
Q

Archetypes

A

recurring patterns of human behaviour, w/characters

36
Q

Hero

A

central figure in the story.

37
Q

shadow

A

villain/enemy, maybe enemy within. Potential for evil; can be repressed emotions

38
Q

Mentors

A

hero’s guide or principles

39
Q

Herald

A

One who brings Call to Adventure . Can be a Person or event

40
Q

Threshold guardians

A

forces that stand in the way at turning points, incl. jealous enemies, gatekeepers, fear

41
Q

Shapeshifter

A

Creatures who change shape. The way other people change.

42
Q

Trickster

A

Clowns/mischief makers like Bugs Bunny. Or our own michievous subconscious

43
Q

Allies

A

characters who help the hero through change. Sidekicks, buddies, girfriends

44
Q

theme

A

central underlying and controlling idea or insight in literature that the writer wishes to convey

45
Q

Theme is not…

A

expressed in a single word, purpose of the work, moral is not necessarily theme, conflict

46
Q

How to find the theme

A
Summarize the plot
Identify subject (ex. humility)
Identify the insight
Write theme
Test it
Write it into a literary paragraph
47
Q

Point of View

A

perspective from which a story is told

48
Q

First person

A

“I” or “me”, narrator as observor or major participant, biased

49
Q

Third Person Objective

A

only what is seen and heard, no thoughts given, TV camera, not biased

50
Q

Third Person Limited

A

Narrator focuses on actions, thoughts of single major character

51
Q

Third Person Omniscient

A

All-knowing character.

52
Q

Elements of Myth include?

A

Setting takes place at the beginning of time
Highlight how one should treat another (religious)
Bigger in scope b/c of subjects dealing with the functioning of the world
Stories of the gods
Created out of the need to know about our origins.