Module 6: Technology and Ethics, AI and Robotics Flashcards
What is technology?
Associated with machines and tools.
True or False:
Technology is inevitable
True
True or False:
Not everyone is affected by technology.
False.
The study of computer systems that attempt to model and apply the intelligence of the human mind.
Artificial Intelligence
A branch of computer science dealing with the simulation of intelligent behavior in computers
Artificial Intelligence
The capacity of a machine to imitate intelligent human behavior
Artificial Intelligence
What is Human Intelligence?
It’s a composition of abilities like:
* Learning
* Reasoning
* Perceiving
* Understanding of language
True or False:
The Three Laws of Robotics (often shortened to The Three Laws or known as Asimov’s Laws) are a set of rules devised by science fiction author Isaac Asimov. The rules were introduced in his 1940 short story “Runaround” (included in the 1950 collection I, Robot).
False. The rules were introduced in 1942.
Who is Isaac Asimov?
Isaac Asimov was an American writer and professor of biochemistry at Boston University.
True or False:
Second law of Robotics:
A robot may not injure a human being or, through inaction, allow a human being to come to harm.
False. It is the first law.
True or False:
Second law of Robotics
A robot must obey orders given it by human beings except where such orders would conflict with the First Law.
True.
True or False:
Third law of Robotics:
A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
What are types of Artificial Intelligence?
Type I: Reactive Machines
Type II: Limited memory
Type III: Theory of mind
Type IV: Self-awareness
Identify the type of AI:
The most basic type of AI system. This means that they cannot form memories or use past experiences to influence present-made decisions; they can only react to currently existing situations
Type I: Reactive Machines
Identify the type of AI:
An existing form of a _____ machine is Deep Blue, a chess-playing supercomputer created by IBM in the mid-1980s.
Type I: Reactive Machines
Identify the type of AI:
Deep Blue versus Garry Kasparov was a pair of six-game chess matches between world chess champion Garry Kasparov and an IBM supercomputer called Deep Blue. The first match was played in Philadelphia in 1996 and won by Kasparov. The second was played in New York City in 1997 and won by Deep Blue. The 1997 match was the first defeat of a reigning world chess champion by a computer under tournament conditions.
Type I: Reactive Machines
Identify what type of AI
Comprised of machine learning models that derive knowledge from previously -learned information, stored data, or events. Unlike reactive machines, limited memory learns from the past by observing actions or data fed to them in order to build experiential knowledge.
Type II: Limited Memory