Module 6 Flashcards

1
Q

3 aspects universal to all forms of IT communication

A
  • Synchronicity
  • Persistence/ recordability
  • Anonymity
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2
Q

Components of information systems

A

Input > Processing > Output ->

^—– Feedback

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3
Q

Feedback mechanism necessary to

A

Continually improve the input and processing functions of info system

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4
Q

Information attributes

A
  • Confidentiality
  • Integrity (complete and accurate)
  • Availability
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5
Q

Input

A

Entry of data into a system via keyboard, scan or uploading file. Can be done at time of transaction or later eg batch. Done near system or remotely. Involves element of validation.

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6
Q

Processing

A

Act of system performing some type of action on the data eg calculation, aggregation or manipulation

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7
Q

Output

A

Information provided after processing the data transactions. Any type of information required by business process.

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8
Q

Input devices examples (4)

A
  • Smartphone
  • Keyboard
  • Mouse
  • Card reader
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9
Q

Processing units

A

Perform operations on the data. Central processing unit = CPU.

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10
Q

Output devices examples (3)

A
  • Screens
  • Printers
  • Files
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11
Q

Storage devices examples (4)

A
  • Cloud storage
  • Storage area network (SAN)
  • Network attached storage (NAS)
  • Bits
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12
Q

Network =

A

Two or more computers connected together. LAN (local area network), WAN (wide area network), the internet

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13
Q

Computer software

A

Enables a computer to perform specific tasks eg operating systems, communication systems, security software, utility software

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14
Q

Program development (3)

A
  • Typically developed in separate development environment
  • Undergo extensive testing
  • Controls must exist for migration to avoid mistakes
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15
Q

Program development controls (3)

A
  • Design controls
  • Version controls
  • Storage controls
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16
Q

Design controls

A

Waterfall approach > requires each stage to be finished before next can be started

17
Q

Version controls

A

Required to ensure programmers do not adversely affect each other’s work eg only one person works on specific code at a time

18
Q

Storage controls

A

Controls over soft and hard copy data storage and retrieval through data management systems

19
Q

General application software

A

Used to record data and convert it into information for a user

20
Q

Protocols and standards

A

Rules in place for writing software - allow greater interoperability or interactions between systems

21
Q

Protocols and standards examples (4)

A
  • HTML
  • HTTP
  • URL
  • XBRL
22
Q

Modelling performed at three levels

A
  • Conceptual
  • Logical
  • Physical
23
Q

Conceptual modelling

A

Shows entities that are important to organisation

24
Q

Logical modelling

A

Describes tables and columns to be used in system

25
Q

Physical modelling

A

Describes the storage of data and technical details

26
Q

Database management systems (DBMSs)

A

Software designed for purpose of managing databases

27
Q

Organisations much manage (2) of database documentation

A
  • Storage

- Administration

28
Q

IT organisation in sizeable business has four major functions

A
  • Strategy and policy
  • Operations (maintenance)
  • Projects (systems development)
  • Support (user assistance)