MODULE 5 Theories & Principles in the Use and Design of Technology- Driven Lessons Flashcards
Who said this, “ The Cone is a visual analogy, and like all analogies, it does not bear an exact and detailed relationship to the complex Elements it represents.”
EDGAR DALE
The learning Environment
Milieu
The content of learning
Matter
Teaching and learning activities
Method
The resources of learning
Material
Communication system
Media
Arousing and sustaining interests in learning
Motivation
Internalization of learning
Mastery
Evidence that learning took place
Measurement
Designed to “show the progression of learning experiences”.
First introduce in Dale’s 1946 book
Cone of Experience
First hand experience
Concrete learning
Difficulty when not enough previous experience or exposure to a concept
Abstract learning
Incorporate the use of of all five senses
Concrete learning
Every level of the Cone uses ____________ in come way
Abstract thinking
Value of educational technology is based on their degree of realism
Hoban & Zisman’s Visual Model Graph
Formulate the Three levels in the Learning process “ Theory of Instruction”
Edgar Dale
Levels of the Cone of Experience
Enactive
Iconic
Symbolic
Direct experience
Enactive
pictorial experiences
Iconic
highly abstract experience
Symbolic
Foundation of experiencing learning
Direct and purposeful Experience
Models and mock ups are used
Contrived Experiences
Allows students to actively participate in a constructed experience through role playing or dramatization
Dramatized Experiences
It is an actual execution of a procedure or a process
Demonstration
Watch people do things in real life situation
ex. visit coca cola plantation
Study trips
Something seen by spectator like displays of models such as pictures, artifacts , poster that provide the message or information.
Exhibits
These provides a two way dimensional reconstruction of a reality
Educational Television and Motion Pictures
Still are pictures or images
Recordings, Radio, and still Pictures
Abstract representations of the concept or the information. It contains graphs, cartoons, comic strips or charts
Visual Symbol
Appears to be the most abstract because they may not exactly look like concept or object they represent but are symbols, words, codes, or formulae.
Verbal Symbols
refers to short videos, usually two to three minutes in length.
Digital storytelling
a framework that combines the teachers three knowledge areas
TPACK ( Technological, Content, Pedagogical )
Pedagogical content knowledge proponent
Schulman
Who continued to build upon Schulman’s PCK?
Mishra and Koehler