MODULE 5 Flashcards
Conversational rules:
Conversational mechanisms that coordinate talking by starting and stopping
Rules of conversational rules:
- Current speaker chooses next speaker by asking
- Another person starts speaking
- Current speaker continues talking
Telepresence:
A party present with another, who is present in a physical space
Social presence:
The feeling of being with a real person when in VR
Social engagement aspects:
- Group activities
- Social exchange
- Voluntary
Emotional interaction:
How we feel and react when interacting with technologies
HCI was traditionally about _____, Now it’s more about _____
HCI was traditionally about designing efficient and effective systems, Now it’s more about designing interactive systems that make people respond in a specific way (happy, trusting, learning, motivated)
Emotional intelligence:
Understanding the relationship between expressions, body language, gestures, and tone of voice
Visceral design:
Making products look, feel, and sound good
Levels of design in mind:
- Visceral design
- Behavioral design
- Reflective design
Behavioral design:
Focusing on use and traditional usability values
Reflective design:
Considering meaning and personal value of products
Causes of frustrating interfaces:
- Crashes
- Not working as intended
- Not enough information
- Vague errors
- Gimmicky
- Too many steps
Schneiderman’s guidelines for error messages:
- Avoid terms like FATAL, INVALID, or BAD
- Avoid UPPERCASE and long code numbers
- Use audio warnings
- Be precise
- Provide context-sensitive help
Affective computing:
Making computers recognize and express human emotions