MIDTERM Lesson 3 Flashcards
___________ is the interaction between a user and a product which often involves elements like aesthetics, sound, motion, and many more.
Interaction design or IxD
This is the practice of designing interactive digital products, environments, systems, and services. In other words, ________ is simply the design interaction between products and users.
Interaction design
According to the ______________, interaction design or IxD is what defines the behavior and structure of interactive systems to create a connection between a user and technology. In other words, it is the one responsible in allowing you to interact or connect to your device through clicking, swiping, tapping, or typing.
Interaction Design Association (IxDA)
TRUE OR FALSE:
The IxD is a goal-directed, problem solving activity informed by target domain, materials, cost, feasibility, and its intended use. It is a creative activity and a decision-making activity to balance trade-offs. IxD is also a representation of a plan for development and a set of alternatives and successive elaborations.
TRUE
The term “interaction design” is first coined by ___________ and _________ in the mid-1980s.
Bill Verplank and Bill Moggridge
For __________, this term was an adaptation of the computer science term “user interface design” for the industrial design profession
Bill Verplank
For ___________, this term was an improvement of the soft-face (in which he had coined in 1984 as a referral to the application of. industrial design to software-containing products).
Bill Moggridge
__________ first developed one of the earliest programs in design for interactive technologies called the Visible Language Workshop back in 1975.
Muriel Cooper
The next program to be developed after the Visible Language Workshop was called the ____________ created by __________ back in 1979 at the NYU which was later head by Red Burns. After a few years, the first academic program for IxD was established at the Carnegie Mellon University in 1994 officially called as the “Interaction Design”.
Interactive Telecommunications Program;
Martin Elton
By 2001, an institute for IxD was founded by ___________ in Northern Italy dedicated entirely for interaction design. This institute was called the Interaction Design Institute Ivrea.
Crampton Smith
Methodologies of IxD:
This methodology is also called the Goal-Directed Design. The goal-directed design was developed by Alan Cooper as a user-centered method to address situation wherein different users of a proposed product express their desire for some aspects of the product. This methodology describes a six-step process in talking to users, analyzing what they want, and decision-making whether users will be satisfied with the same interfaces or not.
Goal-Oriented Design
These are not based on one user. However, these embody a specific behavior pattern and goal that is seen during interviews of end-users.
Personas (archetypical user models)
This embodies what individuals do, in what order do they do it, and how does an individual relate to another through their workflows.
Workflow
It defines the requirements for each persona, the data they need to see, and the functional needs they have for working with this data.
Requirements Definition
It involves the sketching of the layout before the input of other details, planning of How the interface will look like.
Framework Definition