MidTerm - FCB Grid to Consumer Fears Flashcards

1
Q

Quadrant 1 (FCB Grid)

A

high importance (expensive) / high involvement
rational
eg. car/computer

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Quadrant 2 (FCB Grid)

A

High importance (expensive) high involvement
Emotional decision
eg. designer clothing

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Quadrant 3 (FCB Grid)

A

Low importance (less expensive)
low involvement (rational)
eg. detergent

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Quadrant 4 (FCB Grid)

A

Low importance (less expensive)
Low Involvement / emotional decision
eg. soft drinks/beer

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

General Comms objectives

A

INCREASE category wants, brand awareness / attitudes / purchase intention, sales

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Consumer behaviour

A

combined acts of ind choosing/using goods/services inc decision making processes - the study of how/what/when/why people buy

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Encoding/Decoding (Communications process)

A

encoding = process of putting thought into symbolic form
decoding = process of transforming symbols back into thought

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

comms process elements

A

source (communicator) *sender’s field of experience
encoding *sender’s field of experience
message channel (path) *sender’s field of experience
decoding *receiver’s field of experience
receiver (target audience) *r’s field of experience
Response & feedback
SURROUNDED by noise

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Market comms - to persuade… (BACER)

A

consumer’s brand-related
Beliefs
Attitudes
Choices
Emotional Reactions

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Attitudes

A

how someone feels (positive/negative) towards person/object/issue, influenced by ads/friends/trendsetters/opinion leaders
- need to present product in accordance w target audience attitudes

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Response Process - Stages CAB

A

Cognitive (what know/perceive) to Affective (like/dislike) to Behavioural (action)
Can be done through AIDA model or hierarchy of effects model
AIDA = Cognitive (attention)
Affective (interest/desire)
Behavioural (action)
Hierarchy of Effects =
Cognitive (awareness/knowledge)
Affective (liking, preference, conviction)
Behavioural (purchase)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Hierarchy of Effects Model

A

Lavidge and Steiner - method for setting/measuring advertising objectives
consumer passes through steps in decision-making process - occurs over time:
Awareness / Knowledge / Liking / Preference / Conviction / Purchase
process must be recognized to set objectives/measure effectiveness

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Maslow’s Hierarchy of Needs (PSSES)

A

Physiological needs
Safety
Social
Esteem
Self-actualization

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Personality & Self-Concept

A

the ind distinguishing psychological characteristics that lead to relatively consistent/enduring environmental responses
Real-self
Self-image
Looking-glass self *focus here
Ideal self *focus here

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Product/Promotional advertising

A

product - provides info about product to build image - increase brand affinity/loyalty, influence sales
promotional - communicates specific offer to encourage immediate response from target audience - includes tactics like coupons/taste testing - looks to boost bottom line quickly

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Successful advertising

A

consistency – consistent spend = consistent results
Budget - 3% of total sales revenue = traditional minimum annual budget - divided into 50% trade sales promo, 25% on consumer sales promo, 25% media advertising

17
Q

5 Advertising Functions (iiraa)

A
  1. informing (increasing awareness, top of mind, repositioning)
  2. influencing (getting prospective customers to try product)
  3. reminding/refreshing image
  4. adding value via innovations, quality improvements, altering consumer perceptions
  5. assist other company efforts = price deals, sales person, CSG, etc
18
Q

Advertising Management Process

A
  1. Advertising strategy (set objectives, formulate budges, create ad messages, selecting ad media/vehicles)
  2. Strategy Implementation
  3. Assessing Ad Effectiveness
19
Q

Advertising Creativity (CAN)

A

Connectedness (does ad reflect empathy/creates bond/relevant with audience basic needs/wants)
Appropriateness (does it explain strengths/weaknesses vs competitors)
Novelty (does it differ from expectations of typical ad for brand in particular category?)

20
Q

Sticky Ads (CCUESS)

A

Concreteness
Credibility
Unexpectedness
Emotionality
Storytelling
Simplicity

21
Q

Celebrity Endorsement (IET)

A

$$$ to those liked/respected by target audience.
Internalization = endorser is credible then audience accepts their position as own
Expertise = perception of knowledge/experience of endorser
Trustworthiness = perception of honesty, integrity, believability of source

22
Q

Humour in ads - Positives

A

attention
enhances liking
doesn’t hurt comprehension/persuasion/credibility
need it to be appropriate

23
Q

humour in ads (negatives)

A

only effective if consumers already view brand positively
less effective in other audience/geographic areas
may distract from message content

24
Q

Appeals to consumer fears

A

use of fear = physical impending problems
can be effective as means of enhancing motivation but ethical issues
can id consequences of not using products / engaging in unsafe behaviour
can take forms of either social disapproval or physical danger