Methods in Developmental Research Flashcards
what does developmental research seek to do?
- describe and explain developmental change (e.g. changes in performance with age, and why children behave the way they do at certain ages)
- uncover earlier instances of knowledge
what issues should be considered when conducting developmental research?
- lack of informed consent (have to be 16 to give consent)
- issues with withdrawal, some children may not understand
- hard to keep child engaged and research appropriate for the age group
- children can’t tell you what they think so hard to gage what they know, could result in lack of reliable data
what are important things to be considered when conducting developmental research?
- selecting appropriate age range
- type of design
- ethics
- children’s response to adult researchers
- age appropriate tasks and instructions
- testing preverbal infants
- difficulty of interpreting behaviour
- confounding variables
- beware of biases (e.g. colour preference, 2 yo usually biased to answer yes in a yes/no Q regardless of their actual feelings)
- counterbalancing
what is important to remember about absence of evidence?
- absence of evidence does not equal evidence of absence
- a study may not produce evidence of children’s knowledge even when competence exists
what is competence?
a conceptual understanding required to solve the problem
what is performance?
other cognitive skills required to access and express understanding (e.g. the ability to remember key info, focus attention, comprehend the question; inhibit bias)
what is cross-sectional design?
- take place at a single time point
- compare the behaviour of different age groups on the same task
- e.g. seeing children fro years 2, 4, and 6 and looking if verbal recall capacity increases with age
what are the advantages of cross-sectional study design?
- time and cost efficient
- provides fast and easy method for revealing similarities and differences between older and younger children
what are some limitations of cross-sectional studies?
- we don’t know hie changes emerge, just that they do
- making assumptions that children will all experience the same developmental changes at the same stage of life
- cross-sectional study doesn’t tell us the process of development
what is a longitudinal design?
- examines and compares the abilities/behaviour of a particular group of children over several time points
- uses same groups of children
- varying time scales across studies
- can involve an experimental manipulation or an analysis of naturally occurring behaviours
e.g. a longitudinal study of children in first and second grade - predict in a title indicates a longitudinal design
what are some uses of longitudinal design?
- can observe change over time within individuals
- can examine the stability of a behaviour in an individual - enduring or transient
- can reveal the proportion of children who show a particular developmental trajectory
- reveal how early abilities, behaviours or environmental influences are revealed subsequent or behaviours in the same individuals
- can determine the temporal primacy of constructs - which variable is antecendent and which consequent
- establish which early abilities/behaviours best predict later abilities/behaviour
what are the disadvantages of longitudinal design?
- resource intensive
- subject attrition
- practice effects: subject may learn from previous exposure or get bored with repeated task
- repeated testing may actually change the course of development so want to be a true reflection of normal development
what is a microgenetic design?
- designed to provide an in-depth depiction of the processes of change
- study children on the verge of an important developmental change and intensivel study the change as it is occuring
- some children are studied repeatedly over a short period of time on the same problem-solving task
what is an explicit level of knowledge?
- knowledge easily accessible to the child
- measure via elicited response, e.g. verbal answer to a question
what is an implicit level of knowledge?
- knowledge the child is unaware
- measure via spontaneous response, e.g. gesture produced alongside speech; eye-gaze response; facial features expression