Media Industries and Institutions Flashcards
2003 Communications Act
the key piece of legislation that outlines the UK’s current regulatory approach. The act brought OFCOM into being and shifted UK regulation from a citizen to a consumer based model
ASA
Advertising Standards Authority
independent body that oversees the regulation of broadcast/print advertising in the UK, requires advertisers to self-regulate content using their industry standards codes
Anonymised Content
a lot of online content is anonymously authored. This anonymity makes it hugely difficult for regulators or online services to take action when harmful material is published
Artificial Scarcity
media makers control commercial risks through the careful supervision of distribution and promotion practices, effecting ‘artificial scarcity’ restricting access to products by limiting their availability to platforms that are owned by the parent company of the product
Audience Loyalty
describes a product’s capacity to maintain audience engagement. Audience loyalty is often enabled when the brand values of a product align with those of a product’s audience
BBFC
British Board of Film Classification
independent body that oversees the regulation of film distribution in the UK. The BBFCs age rating code guides parental viewing choices and protects vulnerable audiences
Big Six
six media companies that control almost all media in the world
National Amusements
the biggest of the Big Six, owns CBS
Disney
the second-biggest of the Big Six, owns Marvel, Pixar, Star Wars, ABC, National Geographic and Vice
TimeWarner
the third-biggest of the Big Six, owns DC and Hulu
ComCast
the fourth-biggest of the Big Six, owns Universal
NewsCorp
the fifth-biggest of the Big Six, owns Fox and Harper Collins
Sony
the smallest of the big six, owns Columbia Pictures and TriStar
CAP Code
Committee of Advertising Practice Code
a non-voluntary code that governs UK print advertising that provides detailed guidance to stop the publication of material that might cause physical or moral harm
Channel Proliferation
term used to describe the expansion of media content provision. Media proliferation occurs when more products or channels become available for audiences
Citizen
a person who is a member of a particular country
Citizen Based Regulation
a regulatory system that outlines a civic role for the media, achieved by setting quotas for public service programming and by closely monitoring content so that it doesn’t cause harm or offense
Civic Republicanism
Livingstone and Lunt argue that the media, ideally, ought to contribute to the wider health and well-being of audiences to produce content that educates and informs
Commercial Media
an organisation that makes or distributes products for economic gain; they usually craft products to have mass appeal, using entertainment to garner large audiences
Commercial Viability
describes a media product’s capacity to make a profit. Commercially viable products tend to attract large audiences - creating profits from sales/subscriptions as well as advertising
Concentration Effects
Curran and Seaton tell us that media concentration is problematic because it has resulted in the production of formulaic mass market products and has given media owners too much power
Conglomerates
a company made of lots of companies merged together
Consumer
a person who purchases goods and services
Consumer-Based Regulation
regulatory system in which censorship of content is largely left up to audiences to decide for themselves. It also gives producers the freedom to produce more risqué programming
Convergence
moving towards union; coming closer together and meeting at a point
Creative Business Managers
look after marketing, distributing and financing of media products
Creative Symbol Makers
Hesmondhalgh suggests that those workers who create media products are the media’s creative symbol makers. Traditionally, creatives were given lots of freedom in the media industry, but, Hesmondhalgh argues, creative decision making is increasingly sidelined in favour of a business-orientated approach
Digital Literacy
Sonia Livingstone argues digital literacy skills are essential tools that audiences - particularly young audiences - need to be taught so that they can safely engage with online products
Diverse Ownership
term used to describe media companies or organisations that produce content for reasons other than commercial gain, includes public service broadcasters
Economies of Scale
achieved when two or more subsidiaries are owned by a media company, allowing conglomerates to make savings through bulk buying or by sharing resources
Genre-Based Formatting
according to Hesmondhalgh, it takes considerable marketing efforts in order to break a writer or performer as a new star, yet star power, once enabled, can deliver ready-made audiences for products
Genre Formatting
positioning a product to emphasise its genre driven features. This marketing strategy helps audiences to understand the narrative satisfactions that a media product offers prior to consumption
Guest Diversity
occurs in shows like game shows, where guests are invited from a range of cultural, professional and academic backgrounds
Hesmondhalgh Theory
involves cultural industry, media producers are caught between the balance of creativity and profit and profit will trump creativity to avoid alienating the mainstream, meaning all media products exist as a result of their economic context and there is a constant tension between shareholders and creatives in the media industries. Hesmondhalgh suggested various ways to increase profit
Vertical Integration
where a production company buys companies that do other parts of production, such as distribution to minimise risk and maximise profit
Horizontal Integration
where companies buy companies to reduce competition
Work across a variety of media platforms and topologies
where companies not only make films, but other media formats such as video games