M1, C5 - Elastic Collisions in 2 Dimensions Flashcards
What is the equation for e when the impact is oblique
e = vsinβ / usinα
What is the equation of motion parallel to the fixed surface
Velocity stays constant
ucosα = vcosβ
What is the equation of motion perpendicular to the fixed surface
e * usinα = vsinβ
What happens to the velocity parallel to the wall
Stays constant
vcos(β) = u/2, vsin(β) = (root(3) * u) / 8
Without finding β, how do you find v
(vsin(β))^2 + (vcos(β))^2 = ((root(3) * u) / 8)^2 + (u/2)^2
v^2 * (sin^2(β) + cos^2(β)) = ((root(3) * u) / 8)^2 + (u/2)^2
v^2 = ((3u^2) / 64) + (u^2)/4
v^2 = 19u^2 / 64
v = (root(19) * u) / 8
What is the equation for the angle of deflection
α + β
cos^-1 ((a.b) / (lallbl))
What is the equation for the angle of deflection is the velocities are vectors
cos^-1 ((a.b) / (lallbl))
Where a and b are the given velocities
A particle travelling at -6i - 4j collides with a vertical plane with coefficient of restitution 1/3. What is the velocity after the impact
Perpendicular component:
-6 * 1/3 = -2i
Parallel component
-4j = -4j
Answer = -2i - 4j
How do you find a unit vector of an impulse
Divide the impulse by it’s length
How do you find the perpendicular component of u when velocities are given as vectors
I . u = k
ans = k * I
where I is the impulse
How do you find the perpendicular component of v when velocities are given as vectors
I . v = P
ans = P * I
where I is the impulse
How do you find the parallel component of u when velocities are given as vectors
(k . u) * k = ans
where k is a unit vector perpendicular to the impulse (I)
How do you find the parallel component of v when velocities are given as vectors
(k . v) * k = ans
where k is a unit vector perpendicular to the impulse (I)
A sphere of mass m moves with velocity 5i - 2j and collides with a smooth wall rebounding with velocity 2i + 2j, how do you find a) the unit vector in the direction of the impulse received by the sphere
b) the coefficient of restitution
a) I = mv - mu
I = m((2i + 2j) - (5i - 2j))
I = m(-3i + 4j)
Unit vector of I = 1/5 * (-3i + 4j)
b) Unit vector of I . u = -23/5
-23/5 * (-3/5, 4/5) = 69/25 i - 92 / 25j
Unit vector of I . v = 2/5
2/5 * (-3/5, 4/5) = -6/25 i + 8/25 j
e = (2/5) / (23/5) = 2/23
When given velocities as vectors, how can you find e without working out the perpendicular components of velocity
Dot product of unit vector I and v / dot product of unit vector I and u
Where I is impulse
What is the notation for a unit vector (u)
u with _ underneath and ^ above
What happens to velocities perpendicular to the line of centres
Remains unchanged
What components of velocity are acted on by Newton’s law of restitution with smooth spheres
Velocities parallel to the line of centres
What velocities do you use for your conservation of linear momentum, coefficient of restitution, and impulse calculations with smooth sphere collisions
Parallel velocities to the line of centres
A 2kg sphere (A) moving at 6ms^-1 collides obliquely with a 4kg stationary sphere (B) and the velocity of A make an angle of 60 degrees with the lines of centres. e = 1/4. Find the magnitudes and direction of A and B after the impact
Before:
A: Perpendicular 6sin60, Parallel 6cos60
B: Perpendicular 0, Parallel 0
After:
A: Perpendicular 6sin60
B: Perpendicular 0
CLM:
2*6cos(60) = 2v + 4w = 6
e:
6cos60 = 3
1/4 = (w-v) / (3) –> 4w - 4v = 3
v = 1/2, w = 5/4
A: Parallel 1/2
B: Parallel 5/4
Magnitude and Direction of total A and B velocities:
A = root(109) / 2 m/s, 84.5 degrees
B = 5/4 m/s along line of centres (0 degrees)
What do you do if given velocities as vectors (or otherwise) for smooth sphere oblique impacts and the line of centres are not parallel (horizontal) or perpendicular (vertical)
Form vector equations (impulse, CLM, e) and solve (no need for diagram)
How do you find a unit vector parallel to the lines of centres of spheres at the instant of a collision
The impulse will be parallel to the line of centres
Consider sphere A or B and find the impulse
Find unit vector of impulse for answer
What is the unit vector of the impulse (6mi - 6mj)
1 / magnitude * vector
1 / 6mroot(2) * (6mi - 6mj)
ans = (1/root(2)) * (i - j)
What diagrams should you draw for oblique impacts of smooth sphere questions
Before and after diagrams