M1, C5 - Elastic Collisions in 2 Dimensions Flashcards

1
Q

What is the equation for e when the impact is oblique

A

e = vsinβ / usinα

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2
Q

What is the equation of motion parallel to the fixed surface

A

Velocity stays constant
ucosα = vcosβ

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3
Q

What is the equation of motion perpendicular to the fixed surface

A

e * usinα = vsinβ

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4
Q

What happens to the velocity parallel to the wall

A

Stays constant

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5
Q

vcos(β) = u/2, vsin(β) = (root(3) * u) / 8
Without finding β, how do you find v

A

(vsin(β))^2 + (vcos(β))^2 = ((root(3) * u) / 8)^2 + (u/2)^2
v^2 * (sin^2(β) + cos^2(β)) = ((root(3) * u) / 8)^2 + (u/2)^2
v^2 = ((3u^2) / 64) + (u^2)/4
v^2 = 19u^2 / 64
v = (root(19) * u) / 8

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6
Q

What is the equation for the angle of deflection

A

α + β
cos^-1 ((a.b) / (lallbl))

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7
Q

What is the equation for the angle of deflection is the velocities are vectors

A

cos^-1 ((a.b) / (lallbl))
Where a and b are the given velocities

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8
Q

A particle travelling at -6i - 4j collides with a vertical plane with coefficient of restitution 1/3. What is the velocity after the impact

A

Perpendicular component:
-6 * 1/3 = -2i
Parallel component
-4j = -4j
Answer = -2i - 4j

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9
Q

How do you find a unit vector of an impulse

A

Divide the impulse by it’s length

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10
Q

How do you find the perpendicular component of u when velocities are given as vectors

A

I . u = k
ans = k * I
where I is the impulse

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11
Q

How do you find the perpendicular component of v when velocities are given as vectors

A

I . v = P
ans = P * I
where I is the impulse

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12
Q

How do you find the parallel component of u when velocities are given as vectors

A

(k . u) * k = ans
where k is a unit vector perpendicular to the impulse (I)

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13
Q

How do you find the parallel component of v when velocities are given as vectors

A

(k . v) * k = ans
where k is a unit vector perpendicular to the impulse (I)

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14
Q

A sphere of mass m moves with velocity 5i - 2j and collides with a smooth wall rebounding with velocity 2i + 2j, how do you find a) the unit vector in the direction of the impulse received by the sphere
b) the coefficient of restitution

A

a) I = mv - mu
I = m((2i + 2j) - (5i - 2j))
I = m(-3i + 4j)
Unit vector of I = 1/5 * (-3i + 4j)
b) Unit vector of I . u = -23/5
-23/5 * (-3/5, 4/5) = 69/25 i - 92 / 25j
Unit vector of I . v = 2/5
2/5 * (-3/5, 4/5) = -6/25 i + 8/25 j
e = (2/5) / (23/5) = 2/23

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15
Q

When given velocities as vectors, how can you find e without working out the perpendicular components of velocity

A

Dot product of unit vector I and v / dot product of unit vector I and u
Where I is impulse

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16
Q

What is the notation for a unit vector (u)

A

u with _ underneath and ^ above

17
Q

What happens to velocities perpendicular to the line of centres

A

Remains unchanged

18
Q

What components of velocity are acted on by Newton’s law of restitution with smooth spheres

A

Velocities parallel to the line of centres

19
Q

What velocities do you use for your conservation of linear momentum, coefficient of restitution, and impulse calculations with smooth sphere collisions

A

Parallel velocities to the line of centres

20
Q

A 2kg sphere (A) moving at 6ms^-1 collides obliquely with a 4kg stationary sphere (B) and the velocity of A make an angle of 60 degrees with the lines of centres. e = 1/4. Find the magnitudes and direction of A and B after the impact

A

Before:
A: Perpendicular 6sin60, Parallel 6cos60
B: Perpendicular 0, Parallel 0
After:
A: Perpendicular 6sin60
B: Perpendicular 0
CLM:
2*6cos(60) = 2v + 4w = 6
e:
6cos60 = 3
1/4 = (w-v) / (3) –> 4w - 4v = 3
v = 1/2, w = 5/4
A: Parallel 1/2
B: Parallel 5/4
Magnitude and Direction of total A and B velocities:
A = root(109) / 2 m/s, 84.5 degrees
B = 5/4 m/s along line of centres (0 degrees)

21
Q

What do you do if given velocities as vectors (or otherwise) for smooth sphere oblique impacts and the line of centres are not parallel (horizontal) or perpendicular (vertical)

A

Form vector equations (impulse, CLM, e) and solve (no need for diagram)

22
Q

How do you find a unit vector parallel to the lines of centres of spheres at the instant of a collision

A

The impulse will be parallel to the line of centres
Consider sphere A or B and find the impulse
Find unit vector of impulse for answer

23
Q

What is the unit vector of the impulse (6mi - 6mj)

A

1 / magnitude * vector
1 / 6mroot(2) * (6mi - 6mj)
ans = (1/root(2)) * (i - j)

24
Q

What diagrams should you draw for oblique impacts of smooth sphere questions

A

Before and after diagrams