life on mars Flashcards
product context
- crime drama set in manny in dual time zone 2006 & 1973
- after an accident, detective sam tyler wakes up in 1973, the episodes are a 21st century account of 1970s life through his eyes
- produced by kudos film/tv for bbc wales originally turned down by channel 4
- 2 series, 16 eps, several global versions produced
narrative
- this is usually based on a crime that
needs to be investigated and solved. - elements of a flexi narrative as info is withheld from audience and characters are complex, storylines interweave, the
audience is encouraged to question what is
real and what is not and is challenged
through enigma and confusion. - Binary oppositions function as a narrative
element including good vs evil, police vs
criminal. - Plot situations are included that are typical
of the crime genre. For example, a car chase,
an arrest, an interview with a suspect or the
denouement where the perpetrator of the
crime is revealed by the detective. - Story arcs and narrative strands occur in
episodes and across the series of a crime
drama. In Life on Mars there is a narrative
strand of the crime that seems to cross from the present back to 1973 and creates an
enigma.
stock characters
- including a hierarchy with a boss,
a detective and sidekick and other characters, for example a victim, a range of suspects, the
perpetrator of the crime etc. - Often the pairing of characters are binary opposites, and their relationships contributes to tensions within the narrative, e.g., Sam Tyler and Gene Hunt in Life on Mars, compounded by the fact that they are culturally opposite due to the time shift.
setting and location
Some settings will be typical of the genre, for
example the police station, the post-mortem lab and urban crime settings. The settings in Life on Mars clearly establish in which time frame the action is taking place.
theory
narratology, todorov
The opening of Life on Mars establishes a typical crime drama narrative involving an attempted arrest, a chase and a police interview, this is the equilibrium.
The most significant disruption to this equilibrium occurs when Sam Tyler is involved in an accident and is transported back in time to 1973.
An enigma code is then established as a key element of the narrative and Sam attempts to repair the equilibrium by trying to work out how he can return to the present, enlisting the help of Annie Cartwright.
As this is an example of an episodic drama there would not be a resolution at the end of the first episode, instead there is a
cliffhanger.
theory
genre, steve neale
repetition: Life on Mars uses the time travel narrative and the intertextual references to the 1970s that may resonate with audiences.
change: some crime dramas are less easy to categorise as they are hybrid genres. This variation enhances audience appeal; Life on Mars combines the conventions of crime drama with those of fantasy/science fiction with the introduction of time travel and alternative realities.
Genres exist within specific economic,
institutional, and industrial contexts:
The recognisable codes and conventions of crime dramas make them easy to market to audiences. However, subverting and challenging these conventions by introducing more novel elements as in Life on Mars can also ensure commercial success.
How genre conventions are socially and historically relative, dynamic and can be used in a hybrid way
- LOM challenge and subvert genre conventions, in this case through the narrative and through reference to other genres.
- Crime dramas are dynamic in that they change and develop to reflect changes in society and to policing methods e.g:
it has intertextual links to historically
relevant dramas, for example The Sweeney.
Making these links allows the programme to be socially relative and to explore issues around representation and how policing and attitudes to certain social groups have changed over time
- Life on Mars is different from other crime dramas in that it highlights social change through Sam’s role in observing and commenting on 1970s policing from a contemporary perspective.
media language influences meaning
visual codes
clothing
At the start of the episode the clothing
conventions are typical of a crime drama
whereby costume denotes rank and
hierarchy.
As the episode progresses and the
disequilibrium occurs, the audience are
shown this through Sam’s change of clothing
to typical 1970’s attire with big shirt collars,
flares and stacked heels.
This adds to the enigma. The clothing of the other characters
in 1973 reinforces the time frame.
media language influences meaning
visual codes
gesture & expression
- non-verbal communicators are quick ways of constructing meaning:
Sam’s range of troubled expressions, evident from the beginning, rapidly convey elements of his character.
His facial expressions and physical
gestures convey aspects of his personality
and this contributes to tension within the
narrative.
His crying and hitting of the
steering wheel before he is hit by the car
emphasises his frustration and suppressed
emotions in the wake of Maya’s abduction.
Throughout the episode his expression of
bewilderment allows the audience to
empathise with his surreal situation. This is
echoed in the equally confused expressions
of the police team in 1973 as they attempt
to understand his time travel story.
media language influences meaning
visual codes
iconography & setting
the props, backgrounds and settings work in binary opposition to construct the narrative.
For example, the modern office in the police
station is introduced early in the episode so
that audiences can see the contrast to the
1973 office with its lack of technology, dingy
smoke-filled atmosphere and piles of
paperwork.
The modern road network contrasts with the demolished site ready for development in 1973. Other props effectively establish the historic time frame and contribute further to Sam’s confusion including for example, the old cars, the police panda cars and the walkie talkies.
media language influences meaning
technical codes
Camera shots, movement and angles work together to communicate messages and ‘show’ the narrative. LOM has high production values and a cinematic style which is used to convey information without the use of dialogue.
- Close-ups advance the relationships
between characters and establish tension
and a dynamic. E.g., in the convo between Maya and Sam where he takes her off the case and in the interview with Raimes. Close ups on Sam throughout the episode reinforce his confusion and disorientation. - Framing is also important in the
establishment of characters and
relationships, e.g., in the first meeting between Sam and Gene Hunt. Here, the combination of framing, gesture and
expression foreshadows the relationship
clash between these two characters. - Camera movement contributes to the
surreal elements of the narrative; for
example, the 360-degree tracking shot when
Sam stands up in 1973 disorientates the
audience, introduces the changed setting
and reinforces Sam’s confusion. - The editing of the shots is also important; e.g., the low angle shot of Sam viewing
Maya’s blood-stained shirt on the swing is
powerful when followed by the bird’s eye
view of the urban setting constructing a
sense of foreboding around what has
happened to her.
media language influences meaning
audio codes
- The David Bowie track ‘Life on Mars’ is
played at key moments in the episode and
specific lyrics relate to the narrative. It is
playing in the car before Sam’s accident and
the focus of the lyrics, ‘A friend is nowhere to
be seen’ emphasises his isolation. ‘As she
walks through a sunken dream’ foreshadows
the dream like narrative that is about to
unfold. - The strength of Sam’s emotions is emphasised by the audio codes, the diegetic sound disappears as he is crying and we only hear the music soundtrack. It is as if he is already in a dream or nightmare and the fact that he cannot be heard reinforces his inability to voice emotion as identified in the previous scene with Mya before her abduction.
- The use of silence is also very emotive. After
Sam is hit by the car there is silence which
further reinforces the audience shock at the
incident they did not anticipate and then a
series of audio codes reinforce confusion and
disorientation. These include sirens, music,
non-diegetic medical dialogue ‘stand clear’, a
dream like whisper and the beeping of a heart monitor. - The soundtrack of the 1970s world is
underlaid by music from that period making
intertextual references to the time and
creating nostalgia for the audience.
audio codes
dialogue
at the start of the episode the
dialogue is conventional of a crime drama, e.g., when the team go to arrest Raimes,
‘We have a warrant …’ and in the interview
room.
juxtaposes with
Gene Hunt’s turn of phrase and
vocabulary constructs his representation and
places him in the 1970s time frame where
what was acceptable contrasts with modern
policing w his exist refs “They reckon you’ve got concussion - I couldn’t give a tart’s furry cup if half your brains are falling out. Don’t ever waltz into my kingdom acting
king of the jungle.’
- When Sam ‘comes to’ in 1973, his
disorientation is emphasised in his
conversation with the police officer,
highlighting that terminology and vocabulary
is socially relevant. Sam says his car is a Jeep,
the policeman assumes this is a ‘military
vehicle’ and fails to understand the reference
to the mobile phone, just as the team in the
office misunderstand his request for a PC.
theory
post modernism
braudillard
post modern elements:
- The programme is postmodern in its narrative and the manipulation of time and space. The narrative is paradoxical and fragmented and audiences are required to suspend their disbelief
- There are also elements of bricolage,
intertextuality and cultural codes to create audience appeal through nostalgia. Meaning
is shaped through reference to the 1970s, its
culture, music and crime dramas of the time,
for example The Sweeney. The programme
relies on audience understanding of crime
drama to decode meaning which is then
accepted as the reality of the time. - The programme also has a social, cultural and historical context: its construction requires the audience to view 1970s Manchester with 21st century eyes and judge it accordingly.
simulacra:
- The 1970s world of Gene Hunt is a hyper reality created by a range of recognisable
signs; it is the 1970s re-presented from a
mediated perspective.
- It could also be said that Sam Tyler’s 21st
Century world is also hyper-real in that it is
based on the audience’s cultural perception of the police force that is itself constructed and mediated, rather than experienced first-hand. The audience understanding of this institution is based on what has been seen in other constructed media products.
how representations are constructed
through a process of selection and combination.
tech codes:
- in the opening scenes in present day Sam Tyler is shown to be in control, giving orders and managing the situation. In the 1970s world the use of close ups and 360 panning shots creates a representation of his confusion, disorientation and lack of control over the situation.
audio codes:
- the 1970s dialogue and vocabulary used by the police officers and Gene Hunt establish the cultural differences between then and now and create negative representations of the police. The music soundtrack also represents the 1970s.
iconography:
- clothing, particularly in relation
to the historical context, contributes to the
construction of representations and will have
been a key consideration of the producers in
creating the characters and their roles.