Level 4 & 5 Vault--Handspring over Vault Table Flashcards

1
Q

Balk #1: run approach without coming to rest or support on top of vault table

A

No Deduction

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2
Q

Balk #2 or Balk #3

A

VOID

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3
Q

Coach standing between board & table

A

No Deduction

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4
Q

Assistance of Coach (1st Flight, Support or 2nd Flight)

LEVEL 4

A

2.00

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5
Q

Assistance of Coach (1st Flight, Support or 2nd Flight)

LEVEL 5

A

VOID

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6
Q

Use of alternative springboard (trampoline-like/junior board)

A

VOID

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7
Q

Gymnast never achieves vertical & returns to board/floor or lands on vault table between board & hand placement (Considered incorrect vault)

A

VOID

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8
Q

Performing incorrect vault (i.e. squat-on)

A

VOID

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9
Q

Runts onto board & steps up to vault table or rebounds from board to rest/support on vault table on body parts

A

VOID

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10
Q

Insufficient Dynamics (speed/power)

A

Up to .30

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11
Q

Deviation from straight direction

A

Up to .30

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12
Q

Vaults without signal from Chief Judge; CJ deducts from average of next completed vault

A

.50 (CJ)

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13
Q

Failure to maintain neutral head position

A

Up to .10 Each Phase

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14
Q

Incorrect foot form (flex/sickle)

A

Up to .10 Each Phase

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15
Q

Legs separated

A

Up to .20 Each Phase

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16
Q

Legs bent

A

Up to .30 Each Phase

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17
Q

Failure to maintain stretched body position: Arch

A

Up to .30 Each Phase

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18
Q

Failure to maintain stretched body position: Pike

A

Up to .50 Each Phase

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19
Q

Staggered/alternate hand placement

A

Up to .10

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20
Q

Alternate repulsion from hands

A

Up to .20

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21
Q

Incorrect shoulder alignment (angle less than 180 degrees)

22
Q

Arms bent in support

23
Q

Head contacting the vault table (includes .50 deduction for extreme arm bend)

24
Q

Additional hand placements (steps/hops on hands)

A

.10 Each

.30 (max)

25
Q

Too long in support

26
Q

Touch with only one hand. (CJ deduction if at least 1/2 panel sees only one hand touch.)

27
Q

Angle of Repulsion (determined by angle from hands to body part furthest from vertical): Leaves vault table by vertical

A

No deduction

28
Q

Angle of Repulsion (determined by angle from hands to body part furthest from vertical): Leaves vault table by 1-45 degrees past vertical

29
Q

Angle of Repulsion (determined by angle from hands to body part furthest from vertical): Leaves vault table by 46-89 degrees past vertical

30
Q

No hand contact on vault table

31
Q

Brush or hit of body on far end of vault table

32
Q

Insufficient length

33
Q

Insufficient Height

34
Q

Lands with feet hip-width apart or closer, but never joins feet (heels) together

35
Q

If entire foot/feet slide or lift off the floor to join, is considered a small step

36
Q

Lands with feet further than hip-width apart

37
Q

Slight hop, small adjustments of feet or staggered feet

38
Q

Steps

A

.10 Each Max .40

39
Q

Large step or jump ( approximately 3 feet or more)

A

.20 Each Max .40

40
Q

Arm swing(s) to maintain balance

41
Q

Incorrect body posture on landing

42
Q

Additional trunk movements to maintain balance

43
Q

Squat on landing (hips even with or lower than knees)

44
Q

Slight brush/touch of 1 or 2 hands on mat (no support)

45
Q

Assistance on landing

46
Q

Additional deduction for fall after assistance by coach

47
Q

Support on mat with 1 or 2 hands

48
Q

Fall on mat to knee(s) or hips

49
Q

Fall against the vault table

50
Q

Failure to land on any part of the bottom of the feet first

A

2.00 (includes the fall)

51
Q

Landing in a sitting, lying or standing position on top of the vault table after passing through the vertical plane (handstand)

A

.50 + 2.00 = 2.50

Fall on apparatus

52
Q

If lands with feet apart, staggered, then takes a step

A

Deduct only for the step(s)