Lesson 7 - Concepts Flashcards

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1
Q

Mental imagery is knowledge-driven

A

it involves utilizing the information stored in long-term memory to create internal images of sounds and objects that you have previously experienced

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2
Q

perception

A

requires both bottom-up and top-down processing.

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3
Q

mental imagery ( also called imagery)

A

refers to the mental representation of stimuli when those stimuli are not physically present in the environment

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4
Q

visual imagery

A

or the mental representation of visual stimuli

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5
Q

auditory imagery

A

the mental representation of auditory stimuli

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6
Q

imagery debate

A

refers to an important controvery: Do our mental images resemble perception ( using an analog code) or do they resemble language ( using a propositional code) ??

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7
Q

analog code

A

is a representation that closely resembles the physical object

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8
Q

propositional code

A

is an abstract, language-like representation; storage is neither visual or spatial, and it does not physically resemble the original stimulus

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9
Q

prosopagnosia

A

people with prosopagnosia cannot recognize faces, though they perceive other objects relatively normally

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10
Q

demand characteristics

A

are all the cues that might convey the experiementer’s hypothesis to the participants.

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11
Q

Meta-analysis

A

is a statistical method for combining numerous studies on a single topic

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12
Q

pitch

A

is the characteristic of a sound stimulus

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13
Q

TImbre

A

describes the sound quality of a tone

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14
Q

cognitive map

A

is a mental representation of geographic information, including the environment that surrounds us

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15
Q

spatial cognition

A

primarily refers to three cognitive activities (1) our thoughts about cognitive maps; (2) how we remember the world we navigate; (3) how we keep track of objects in a spatial array

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16
Q

heuristic

A

is a general problem-solving strategy that usually produces a correct solution….but not always

17
Q

border bias

A

people estimate that the distance between two specific locations is larger if they are on different sides of a geographic border, compared to two locations on the same side of the border

18
Q

landmark effect

A

is the general tendency to provide shorter estimates when traveling to a landmark- an important geographical location - rather than a nonlandmark

19
Q

90-degree angle heuristic

A

representing angles in a mental map as being closer to 90 degrees than they really are

20
Q

rotation heuristic

A

a figure that is slightly tilted will be remembered as being either more vertical or more horizontal than it really is

21
Q

alignment heuristic

A

a series of separate geographic structures will be remembered as being more lined up than they really are

22
Q

spatial framework model

A

emphasizes that the above-below spatial dimension is especially important in our thinking, the front-back dimension is moderately important, and the right-left dimension is least important.

23
Q

situation cognition approach

A

we make use of helpful information in the immediate environment or situation. Therefore, our knowledge depends on the context that surrounds us. As a result, what we know depends on the situation we are in.