LESSON 3 Flashcards
plays a crucial role in Human
Computer Interaction by examining how users perceive, think, and learn when interacting with digital systems
Cognitive psychology
refers to how users interpret and make sense of
sensory information
Perception
- Cognitive psychology plays a crucial role in Human
Computer Interaction ( by examining how users
perceive, think, and learn when interacting with digital
systems - Understanding these cognitive processes helps designers
create interfaces that are __, __, and ___
intuitive, efficient, and user
friendly
Key aspects of perception in HCI
include:
- Gestalt Principles
- Visual Hierarchy
- Affordance
- Memory
- Learning
These principles explain how users
tend to group elements (e g
proximity, similarity, closure)
to interpret interface layouts
as cohesive
Gestalt Principles
Gestalt principles
Good Figure
Similarity
Closure
Proximity
Continuation
symmetry
: Designers use
size, color, and contrast to guide
users’ attention to critical
elements.
Visual Hierarchy
Refers to how the design of an object implies its
function For instance, a button with a 3 D appearance suggests it can
be clicked
Affordance
Human memory is divided into different types that affect how
users interact with systems:
Short Term Memory (STM)
Long Term Memory (LTM)
Users rely on their past experiences with
similar systems Designers should ensure consistency across
interfaces to leverage users’ existing knowledge, improving usability
and reducing learning curves
Long Term Memory (LTM)
Users can only hold limited information
(about 5 9 items) at a time This influences interface design
avoiding cognitive overload by minimizing unnecessary information
on the screen
Short Term Memory (STM)
___ in HCI emphasize how users acquire
knowledge about using a system.
Cognitive learning theories or learning
: Systems can help users explore through feedback
mechanisms, reinforcing learning by showing correct and incorrect
actions.
Trial and Error
knowledge about using a system. Interfaces should facilitate:(LEARNING)
Trial and Error
Consistency and Predictability
: These elements help users form
mental models, allowing them to anticipate outcomes, leading to
faster learning and fewer mistakes.
Consistency and Predictability
Developed by Card, Moran, and Newell in 1983, the __ ___ ___ simulates human cognition as a combination of perceptual,
motor, and cognitive systems. It is based on three systems:
Model Human Processor (MHP)
aim to describe and predict user behavior when
interacting with computers. These models help designers understand
how users perform tasks, make decisions, and process information.
Cognitive models
Model Human Processor (MHP) three systems
Perceptual System
Cognitive System
Motor System
: Processes sensory inputs (visual, auditory)
Perceptual System
: Converts decisions into physical actions, like typing or
clicking
Motor System