Lecture 6B Scene Depth Flashcards

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1
Q

Emmert’s Law

A

-the perceived linear size of an object increases as its perceived distance from the observer increases
-apparent size of an afterimage is directly proportional to the perceived distance of the surface on which you see it.
Moon Illusion?

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2
Q

Pictorial Cues

A

Visual: Monocular- Static cues- interposition, size, perspective

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3
Q

How do pictorial cues work?

A
  • each cue suggests a small number of possibilities from most likely to least.
  • choose an interpretation compatible with greatest number of cues in local region.
  • ex: picture frame that looks like we are looking at an angle, linear perspective.
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4
Q

Conflicting picture cues

A

Special point of view effects. Something impossible.
Looks like something in one view point, but looks different in all different view points.
Ex: impossible triangle, impossible stairs.

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5
Q

Ames Room

A

Forced perspective: perspective cues to depth override know size
used: KNOWN SIZE, linear perspective, parallel lines, height and field, texture gradient.
Used in Elf.

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6
Q

Why does the two railroad lines, the further one looks longer, despite the same length?

A

Implied depth

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7
Q

scene depth and size preattentive

A

Depth from shadows easy- can see the ones that pop up quickly
proximity horizon- further away, can see it as larger faster.

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8
Q

Size Constancy- discounting the distance

A

perceived size = size on retina x perceived distance

image of object on retina gets smaller as the object gets farther away.
We judge the distance to estimate size

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9
Q

Pictoral cues (flat, static images)

A
  1. Occlusion- t junctions
  2. linear perspective- works best on things on ground
  3. known size
  4. texture gradients- stuff on ground is uniform in size, change in size = change in distance
  5. height in field-
  6. atmospheric perspective- farther the distance, the more haze, the lower the contrast
  7. shadows- shadow= ground objects, no shadow = float. distance btwn shadow and object = distance btwn object and ground.
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