Lecture 4: interpersonal processes in social media Flashcards

1
Q

what is an impression?

A
  • we evaluate others, and they evaluate us
  • we use cues to form impressions of others (what people say about themselves, what they omit, what others say)
  • we engage in tactics to impress
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2
Q

Impression management vs. impression formation

A

forming:
- we form an impression of someone when we combine all number of ideas into a unified impression of this person

managing:

  • when interacting, we have an idea of how we wish to appear to them
  • is any effort aimed at influencing perceptions other people have about ourselves. Done by regulating and controlling info in social interaction
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3
Q

3 characteristics of affordances

A
  1. communication is asynchronous (editable and delay in responses)
  2. cues are reduces (info sites have about users is provided by users themselves)
  3. the context is shared (sites have specific norms and rules that users learn once they spend time on them –> perspective of how to behave)
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4
Q

Uncertainty reduction

A
  • strangers are motivated to reduce uncertainty
  • people seek to explain other people’s behavior
  • want to make sense of others, see behavior as predictable
  • communication plays a key role (reduces uncertainty)
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5
Q

Hyperpersonal communication

A

cues filtered out:
impressions are difficult –> old strategies fail –> we lose nuance

cues filtered in
we make use of available cues –> we read into cues and use imaginative thinking –> relationships can become idealized over time

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6
Q

hyperpersonal communication of computer-mediated communication

A
  • communicating via mediated channels gives us more control over our self-presentation
  • we can be selective, asynchronous and make carefully crafted displays of the self
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7
Q

Lens model (part of impression formation)

A

Elements in the environment can serve as a kind of lens through which observers indirectly perceive underlying construct (see slide 20 for model)

  • cue utilization: link between observable cue and observer’s judgement
  • cue validity: link between observable cue and occupant’s actual level of underlying construct (organized bedroom)

if both match there’s observer accuracy

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8
Q

Warranting theory (part of impression formation)

A

some cues have more warranting value than others

  • cues that are less vulnerable to manipulation by the self-presenter have more warrant
  • cues should be more influential in the impression formation process

(instagram (photo’s) is more warrant than twitter(texts))

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9
Q

definition warranting principle, credibility, value and diagnosticity

A

warrating principle = the greater the difficulty to manipulate, the higher the value of info

warranting credibility = the degree to which an online cue is believed to be immune to manipulation

warranting value = the degree to which observers rely upon certain cues to judge user personality

warranting diagnosticity = the predictive value of a warrant

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10
Q

3 profile elements (which has most warrant?)

A
  1. self -generated (Photos, profile information) –> most warrant
  2. friends-generated (Tags in photos of friends, comments from friends)
  3. System-generated (Number of friends) –> least warrant
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11
Q

Results article Hall, Penningtion & Lueders

A

agreeable profile: more pictures with friends, had more positive messages and interactions with others

extraverted: more comments by friends, more pictures with friends, more humorous self-presentation
conscientious: listed music preferences or romantic relationships on their page, more serious topics, more status updates
neurotic: less friendly pictures, negative affect in pictures, emotional support seeking, posting too frequently
open: music, literature, media, political discussions that are more liberal in content

results:

  • cue validity and cue utilization match for openness, extraversion and neuroticism
  • but no warranting theory can be applied: authors found that other-generated cues were not more diagnostic of their personality than the information users provided themselves.
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12
Q

correspondence bias

A

the tendency to assume that others’ actions and words reflect their personality or stable personal disposition, rather than being affected by situational factors (seeing happy pictures on FB, users conclude that they’re happy, while ignoring the circumstances that make them happy)

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13
Q

self disclosure

A

depth: degree to which info revealed is personal
breadth: amount of personal topics covered in a conversation

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14
Q

self disclosure vs. self presentation

A

self disclosure: just a part of the way in which we present ourselves (we tell the world who we are and what are the elements that characterize us

  • part of self-presentation
  • determined by level of attachment within the relationship

self presentation: the performance whereby people try to control the impression they give to others
- varies by social context (work, friends, sport) and is broader

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15
Q

Self presentation characteristics

A
  • in every human interaction people strategically perform to give a particular impression
  • audiences to a performance interact by believing/disconfirming a performance
  • reinforces the performance, suggesting way in which it can be improved
  • setting determines the performance and can require it to change
  • overall, an individual’s identity is composed by different facets each audience sees a different side, although the origin is a common one
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16
Q

given and given-off

A

given: everything explicitely (and strategically) communicated
given off: everything else

17
Q

Goffman vs. Hogan about self-presentation and online

A

Goffman: every human interaction is for its protagonists an occasion to perform their identities. They behave exactly like actors on a stage (online is also useful)

Hogan: performance isn’t a good metaphor for life onscreen, people monitor self-presentation at all times

18
Q

Differences between offline and online self-presentation

A
  1. verbal and non-verbal cues are different
  2. audience can be difficult to predict
  3. audience can receive messages differently
    - self-censorship, or even just limiting who can access a specific piece of content are all ways in which users set boundaries between online identities.
    - but boundaries between on and offline are getting more diffcicult to determine