Lecture 3 Flashcards

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1
Q

Brand Communities

A

Brand communities afford individuals and groups a sense of membership; the community bonds off its shared interests and enthusiasms

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2
Q

How are brand communities reproduced?

A

In celebrating brands, the community helps to produce (and reproduce) their value

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3
Q

Examples of brand community get-togethers

A

social media, meetings, conventions

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4
Q

cultural cognitivists

A

borrow heavily from the discipline of psychology; import terms and try to apply it to the sociology of culture

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5
Q

Khan and Jerolmack’s study

A

Went to an elite institution to see how students perceive their work; found that students often do not actually work as hard as they say they do

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6
Q

Vaisey

A

set out to better understand the relationship between culture and action

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7
Q

what Vaisey was opposed to

A

culture as a “toolkit” or “repertoire” of resources

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8
Q

What are the two tracks of cognition in dual processes models of cognition?

A
  1. a slow, cognitively demanding and deliberate track
  2. a quick, non-deliberate and largely unconscious track
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9
Q

how a deliberate track is accessed

A

very easily through talk

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10
Q

surveys

A

pose a series of questions to respondents, and these may be either open-ended or close-ended survey questions

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11
Q

What surveys are useful for

A

capturing a large volume of info in a short amount of time

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12
Q

mutually exclusive survey questions

A

response options do not overlap with eachother

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13
Q

exhaustive survey questions

A

all possible answers/response options have been provided for respondents

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14
Q

three types of interviews

A

structured, semi-structured, unstructured

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15
Q

meta-feelings

A

how we feel about our feelings

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16
Q

uses of interviews

A

allow researchers to access widely shared social scripts, meaning-making processes, and cultural schemas as well as emotions and meta-feelings

17
Q

Interview info: the honorable

A
  • The honorable is at work when interviewees provide information that positions themselves in a positive way
  • This information is often consistent with broadly held beliefs or expectations about how one should or ought to act
  • ex. “I would never steal because stealing is wrong”
18
Q

interview info: the schematic

A
  • The schematic is at work in how interviewees frame what they say or do
  • Schematic information is often couched in particular turns of phrase and can also be communicated through body language
  • Schematic information is sometimes (though by no means always) semi-conscious
  • How someone draws connections
19
Q

interview info: the visceral

A
  • The visceral refers to the “emotional landscape” that our interviewees find themselves within, i.e. moral language and charged emotion
  • Visceral information can be communicated both verbally or nonverbally through body language
  • Accessing visceral information may require that an interviewer ‘read between the lines’
20
Q

limits of interviews

A
  • “blind spots”
  • struggle to capture broad institutional structures and/or historical contexts
  • do not always lend themselves to understanding relational outcomes even as much human behaviour is relational
  • may produce a more flattering image of interviewees than is due
  • not ideal for understanding all forms of behaviour
21
Q

benefits of focus groups

A
  • allow researchers to better capture relational dynamics
  • tend to elicit more organic forms of conversation
22
Q

amount of questions in an interview

A

12-15

23
Q

ethnography

A

Ethnography involves observation and immersion within a population, social group, neighborhood or setting

24
Q

benefits of ethnography

A
  • allows researchers to capture behavior as it would ordinarily unfold
  • ideal for capturing information about populations that might otherwise be difficult to access and for understanding how actions and reactions are situated within specific social worlds
25
Q

Mears Very Important People

A
  • Mears provides a window into the exclusive world of elites
  • From yacht parties in Monaco to underground clubs in New York City and Miami, she reports on 18 months immersed in a world replete with models and money
26
Q

digital sociology

A
  • Centers on the study of digital technologies and their data
  • The digital refers to:
    The topic of social inquiry
    The instruments and methods of social research; and
    The platforms for engaging with audiences
27
Q

netnography observation

A

emphasizes unobtrusive observation and data collection

28
Q

netnography immersion or embodiment

A
  • Immersive netnography involves active participation as a member of a virtual/online community
  • Interviews, informal conversations, and group chats often make up a part of immersive netnography
29
Q

visual analysis

A

Well suited for images, representations, and texts

30
Q

methods in visual analysis

A
  • Content analysis
  • Semiology
  • Compositional interpretation
  • Discourse analysis
31
Q

coding

A
  • a researcher will develop a coding scheme or an exhaustive list of codes that help to capture key patterns and observations
  • Codes are typically descriptive and can be combined with other measures to understand how they relate to one another