Lecture 2: Memory Flashcards
what did Van Osselaer et al. (2008/2012) research
- Based their work on early learning experiments about how associations are learned between stimuli
- Their research has shown that brand learning relies on a similar associative process
- Need to ensure that people learn the brand name is the main predictor of the product’s benefits (i.e. that it tastes great).
what is a unique selling point
what is the best thing you can associate with product
how can celebrity endorsements help enhance a brand
When a celeb endorsement want product to remain more important than celeb endorsement
Can also use different celebs with different brand identitys increases sales as can reinforce certain things about each product
how do we use relevant information from long term memory?
o schemas (Bartlett, 1932) o frames (Minsky, 1975) o scripts (Schank & Abelson, 1977) o scenarios (Sanford & Garrod, 1981
Clusters of info= if given right cues can drag in associated cues which are related to cues—>allows us to access clusters of info
what do scripts from our long term memory provide
a set of expectations about what will happen next
expectations about which concepts/people will be involved
access to a broader range of information
efficient mode of access from LTM
describe what restaurant scripts are
Knowledge structures
Expectations differ between each restaurant-> eg savoy or mcdonalds
represented the same way as perfumes-> info for cues of restaurants and expectations
how memory is organised
how do celeb endorsements affect memories
- Associated with memories= brand identity , common way of doing this is through brand endorsement
what was the experimental task in - Kelting & Hamilton Rice (2013)
Participants asked to evaluate adverts that were ‘in production’
8 adverts
1 target (DB endorsing prodigy camera), 1 interfering of DB (high or low matched endorsement)
- High match= energy drinks (high match as highly associated with him)
- All others had same name
- Medium match= MP3 player
- Low match= endorsing baseball bat (still sport but he is a footballer)
o 6 filler adverts with other celebs
o Interested in what happenes when hire celeb for products when also endorse a range of other products
o pos and negative interferences from other products
o assumed that would remember high match more than the target
as poor match argued so poor that it’s a distinctive that they would think its weird that he is endorsing a baseball bat
what are the three tasks in - Kelting & Hamilton Rice (2013) experiment
- Interference
o Exposure to other information hinders consumers’ ability to recall additional, related information from long-term memory - Filler task
- Recall task
o Given words ‘David Beckham’ as a cue
what are the results in Kelting & Hamilton Rice (2013) experiment
- Recall best in moderate match (mp3 player) condition where weakest associations formed (for the MP3 player), producing less interference.
what was concluded in Kelting & Hamilton Rice (2013) experiment
- Concluded= if hiring a celeb profile, you should think carefully about what previous products they have endorsed for interference
o Other research about add on effects
o Look at review in 2016 suggested reading
what occurs in page and Raymond (2006)
- Avoid too many parts in the advertising message because it has diminishing returns.
- Can add a second message without damaging recall but the more messages you add the less recall
define brand salience
o Prominence or level of activation in memory
o What to increase in a marketer keep products as quick as pos in memory or as easily accessible, so given cues are more likely to buy a product
what factors influence brand salience
o May be determined by initial perception of adverts – things which stand out, or contrast, with our environment will be remembered well (e.g. Beckham-baseball bat)
o Novelty and surprise creates contrast and therefore greater recall
o Creative adverts can be particularly effective in building associations between a product category and a brand. Here are some good examples
what is ‘ the creative magnification effect according to page and Raymond 2006
- Involving parts of adverts dominate advertising memories BUT ….
- avoid too many parts in the advertising message because it has diminishing returns.
- Short amounts of time in adverts->creative magnification effect
o Short time, large amounts of memory for products
o Enhances memories
what are the 3 ways of doing advertising creativity
wearin
wearout
recall
define wearin effects of advertising creativity
If, after a number of exposures, an ad has a significant +ve effect on consumers
define wearout effects of advertising creativity
If, after a number of exposures, an ad has no significant effect
OR
If, after a number of exposures, an ad has a significant –ve effect on consumers
what is the ideal effect of wearin and wearout effects of advertising creativity
Any marketing campaign will have a lifespan
Want a delayed wearout and a long wearin
Don’t want a significant negative delay when its not working
what are the two elements investigated in Lehnert, Till & Carlson (2013)- experiment
o Recall
Recall for creative adverts (assuming there would be a creative magnification effect)would be better than for less creative adverts
o Attitudes
Attitudes towards the advert will increase faster for more creative adverts and decrease more slowly, i.e. better wearin and slower wearout
Measured recall and magnification