Lecture 16: Knowledge 16 Flashcards

1
Q

According to the theory: Classical view, how do we represent concepts

A

Intuition: Concepts have definitions, a list of necessary and sufficient conditions for membership in a category. Concepts can be defined in terms of individually necessary and jointly sufficient features
Ex: a square: closed figure, four sides and corner, equal side lengths and equal angles.
Bachelor: Adult, unmarried, male (wrong)

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2
Q

According to the theory: Prototype view, how do we represent concepts

A

Concepts do not have definitions. They are represented by a prototype. Other members share a family resemblance relation to the prototype, and typicality is a function of similarity to the prototype.

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3
Q

According to the theory: Exemplar model, how do we represent concepts

A

Concepts do not have definitions or summary representations. A concept is the set of all examples of the concept that are stored in memory.
Exp: Concept bird: all exemplars of birds in memory.

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4
Q

In what ways are basic Level categories special

A

Basic level names are used to identify objects, they are moderately specific. Privileged level of categorization: bird, screwdriver, chair. ppl list many common attributes at the basic level.

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5
Q

Category

A

a group of objects in the world

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6
Q

Concept

A

a mental representation of a group of objects

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7
Q

Categorization

A

to think of an object X as an instance of a category

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8
Q

Why we love the classical view

A
  1. cognitive economy = just need definition
  2. generalization = must have necessary features
  3. communication = everyone has same concept
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9
Q

Why do we hate the classical view

A
  1. failure to find definitions for real-world concepts (e.g., game, bachelor)
  2. borderline cases (e.g., is a lamp/rug furniture?)
  3. some members are better than others (e.g., 3 is a “better” prime # than 2, robins are “better” birds than penguins) AKA typicality effects
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10
Q

Typicality effects

A

phenomena in which some examples seem like “better” category members than others

typicality predicts a variety of behavioral measures:

  1. RT to identify picture/word as category member –> fast for best, slow for worse
  2. generalization: lions express protein X, what about whales? (high prob) vs. whales express protein X, what about lions? (low prob); more likely to go from typical –> atypical
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11
Q

Prototype view

A

1 of 3 theories on how we represent concepts; concepts do not have definitions, they are represented by a prototype; other members share a family resemblance relation to the prototype, and typicality is a function of similarity to the prototype

prototype maximizes average similarity

graded membership

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12
Q

Family resemblance

A

the notion that members of a category (e.g., all dogs, all games) resemble each other; in general, relies on some number of features being shared by any group of category members, even though these features may not be shared by all members of the category; therefore, the basis for family resemblance may shift from one subset of the category to another

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13
Q

Graded membership

A

the idea that some members of a category are “better” members and therefore are more firmly in the category than other memebrs

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14
Q

Posner & Keele’s study

A

evidence for prototype view

see dot patterns, judge whether each belongs to category A or B –> guess at first, but will get better with feedback; then show old, new, and prototype (new) dot patterns and judge whether you had seen it before

results: prototypes were judged to be familiar, categorized as much as “old” even though they were new

–> automatic abstraction of prototypes

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15
Q

Exemplar Model

A

1 of 3 theories on how we represent concepts; concepts do not have definitions or summary representations; a concept is the set of all examples of the concept that are stored in memory (e.g., concept bird: all exemplars of bird in memory)

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16
Q

Superordinate category

A

general categories: animal, tool, furniture

17
Q

Basic Level category

A

moderately specific, privileged level of categorization: bird, screwdriver, chair

has special status; names used to identify objects; members tend to be visually similar; children use basic-level categories first

members in these categories have many attributes in common: people list many common attributes at the basic-level, few at the superordinate level, about the same for basic-level and subordinate-level

18
Q

subordinate category

A

specific categories: humming bird, Phillips screwdriver, rocking chair (expert level)

19
Q

Number system: small exact

A

On infants, They know the EXACT quantity but is limited to set size of 3. stil works when all items are occluded (close). Attentional tracking system.

Language: She has 2 sisters.

20
Q

Number system: large approximate

A

In infants, they know approximate quatity: 16>8, 32>16, but fails 12 vs. 8, 24 vs. 16. Its imprecise: 2:1 ratio. Doesnt work when things are occluded (close). Approximate magnitude system.

Language: She thought hundreds of students.

21
Q

Number system: large exact

A

1 of 3 number systems; only one that’s language specific. Only one from the three number systems that was dependent on the native language of learning.

example = She lost 9 treasure chests

22
Q

Number sense in animals

A

Animals have it. example rat study.

23
Q

Number sense in children

A

spontaneous emergence in young children. small children 3/4 dont have number concepts. 3/4 yr olds question why they are being asked a second time the same question, so they look for alternative ways to satisfy adult. but when asked which one they prefer to eat, they always chose the bigger one.

24
Q

Number sense in adults

A

Similar task as given to children (one dot pattern, then another: same number of dots?) Adults are more accurate than rats, but are also error-prone: errors and variability increase at larger target numbers.

Verbal number system tied to the language of one’s original arithmetic learning

25
Q

Mechner’s rat accountant basic findings

A

rule of the game: lever B is connected with food, first press A a desired # of times then press B once for food; if pressed B too early, got penalty (shock)

found: rats do possess rudimentary # sense; precision declines when desired # increases
objections: # of times the lever is pressed or time elapsed since the beginning of a trial?

dealing with objections: Mechner & Guerrekian varied the degree of food deprivation; hungrier rats pressed levers faster, this should affect time elapsed, but they still pressed the same # of times

26
Q

Mechner’s rat accountant

number vs. elapsed time

A

hungrier rats pressed level faster: this should affect time elapsed, but they still pressed the same # of times.

27
Q

What is the cross-modal number sense?

A

Experiment done by Mech and Church. When the rats were presented with 2 tones plus 2 flashes, it didnt evoke an even greater sensation of “two=ness.” They became 4. Truly abstract number sense: Rats can add