Lec 7/ TB Ch 7 Flashcards

1
Q
  • Selective attention
  • why we need attention
    • Bottlenecks
    • 3 types: Sensory, cognitive, motor
  • why can attention help
A
  • Selective attention refers to a set of cognitive brain mechanisms that enable one to process relevant inputs, thoughts, or actions while ignoring others that are less important, irrelevant or distracting. (the focus)
  • Arousal: a global state of the brain reflecting an overall level of responsiveness.
    • Sometimes when we talk about attention, it is confused w/ arousal
      • Why we need attention.
    • Bottlenecks: It is impossible to process everything at once.
    • There are Sensory – cognitive – motor bottlenecks
      • IOW: sensory – sometimes there is so much info, and it is difficult to dfind waldo (at the hippo)
  • IOW: Cognitive - we need to think about things one at a time
  • IOW: Motor: we have only 2 hands, we have to do things one at a time
    • Ex. robot on Mars have to take picture then collect sample (can’t do 2 things at once)
  • Why can attention help?
    • Ex. Lion roaring at the right side, birds chirping on the left side
    • Attention helps you pay attention to the lion sound first
    • You want to ensure you are safe first b4 listening to birds
    • IOW: attention helps us survive
    • There’s a lot of into in the world, not all info are equally important
  • Where does attention play a role?
    • Attention to vision
    • • Attention to audition / touch / smell
    • • Attention across modalities
    • • Attention to thoughts
    • • Attention to motor tasks
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2
Q

Studying attention

  • Can we measure attention directly
  • 5 ways
  • perceptual thresholds
  • perceptual biases
  • 3 ways to study attention
A

Studying attention

  • How can we measure attention? – mainly indirect measures
    • RT
    • Perception:
      • perceptual thresholds: luminance contrast and influence attention
      • perceptual biases: ex. biased to look at black thing on ice when playing hockey
    • Motor precision / accuracy
    • Eye movements: overt shifts of attention but not covert shifts of attention.
      • Attention -> change eye movement
    • Brain activity (fMRI, EEG)
  • How can we study attention?
    • Cues influence (hv cues)/bias attention
      • Posner’s attentional cueing paradigm (spatial based)
      • Natural biases (spatial based)
      • Feature-based cueing (non-spatial)
    • Visual search
    • Attention in time (ex. RSVP)
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3
Q

Cueing

  • cueing task
  • methods: 2 steps
  • RT: visual vs auditory tones
  • Posner’s method - extra step
    • Valid vs invalid
    • stimulus driven vs voluntary
      • 4 other names for stimulus driven
      • 3 other names for voluntary
  • Cueing effect
    • condition to achieve this effect
A

Cueing as a tool for examining attention

  • Simple probe detection experiment measures RT (or perceptual thresholds)
    • # 1: fixate eyes on *
    • # 2: probe appears (can be visual – red dot, or auditory signals) -> press key
    • We respond faster to auditory tones (by 30ms)
  • Posner: adding a cue
  • Cue: A stimulus that might indicate where (or what) a subsequent stimulus will be: valid vs. invalid vs. neutral => helps measures cueing effect
    • Cue: red square
    • Cues – valid or invalid
      • Valid: cue shows up on the same the probe is -> faster RT; invalid = vv
    • Another dimension: Behaviour can be stimulus-driven or voluntary
      • Involuntary – kicking reflex; voluntary – sibling kicking for revenge
  • Stimulus-driven cues: info (cue) conveyed through previous events at the same location.
    • Aka: (involuntary = reflexive, peripheral (always away from fixation point), exogenous)
  • Voluntary cues: (spatial) info conveyed through cognitions & memory, often based on language or other symbols. (symbolic, central, endogenous)
    • Need to infer the meaning of the symbol (arrow) -> symbolic
    • Usually presented near fixation point -> central
    • Need to process the cues -> endogenous
    • This is an invalid trial: test probe shows on the other side of the voluntary cue
  • Cueing effect: the difference (in RT, brain activity, etc.) between the effect of a valid and an invalid cue.
    • To have cueing effect, at least 50% of trials are valid ones
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4
Q

Cueing cont

  • Stimulus onset asynchrony (SOA)
  • voluntary vs involuntary SOA
  • peripheral vs symbolic cue curves
  • Inhibition of return (IOR)
    • peripheral vs symbolic cue curves
    • Sun analogy
A
  • What’s the difference between stimulus- driven/peripheral and voluntary/symbolic?
    • Partially independent neural structures. (each activate some common neural structures)
    • Stimulus onset asynchrony (SOA): the time between the onset of one stimulus and the onset of another.
      • IOW when the cue shows up then the probe shows up
      • Different time courses of SOAs (b/w voluntary vs involuntary); slower effects for voluntary cues.
    • Y-axis = cueing effects (RT difference b/w valid vs invalid cue)
    • X-axis = stimulus onset asynchrony
      • when the cue shows up then the probe shows up
    • Here: peripheral cue
      • Cue -> 10 ms -> target
    • Symbolic cue
      • Cue -> 100 ms -> target
        • This makes sense b/c you need to convert the symbol to its meaning to interpret it
        • X
      • Inhibition of return (IOR)
        • Symbolic cue
          • If SOA increases (ex. 1000 ms
          • IOW: you see a cue -> 1000 ms waiting for probe
          • You might give up for some time
        • For peripheral cues
          • When SOA increases, the cueing effect decreases -> -ve
          • The RT for valid trials is slower than invalid trials (very counterintuitive)
      • IOW: once you attend a location -> nothing shows -> attention wanes
      • Next time there’s a cue that points you there -> more difficult to direct attention
    • IOW: you shift your attention to somewhere else
    • Ex. you go outside, the most salient stimulus is the sun
    • Since it is a involuntary stimulus -> you pay attention to the sun
    • The sun is there all the time, but staring to it all the time is no good -> you need to look somewhere else
    • Here, IOR allows you to shift your attention away from something that is very salient
      • -> then look at smth still very interesting (but less interesting than the sun)
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5
Q

Cueing cont

  • A type of cue between stimulus-driven and voluntary
  • 2 steps
  • Joint attention
  • Overt shifts of attention vs covert
A
  • A type of cue between stimulus-driven and voluntary
    • # 1: fixate at centre face
    • # 2: the gaze of the smiley face shifts to right. Your attention follows it
  • This type of cue is somewhat voluntary (you learn to shift your gaze) and involuntary (you can’t help it)
    • Aka joint attention
  • X
  • Overt shifts of attention: A shift of attention accompanied by corresponding movements of the eyes.
    • Ex. presented a face -> your eyes look at the person’s eyes, nose, mouth
  • Covert shifts of attention: A shift of attention in the absence of corresponding movements of the eyes
    • Ex. you see * -> and you fixate on it
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6
Q

Cueing cont

  • perceptual biases
    • Ex. faces & FFA in RH
  • Line bisection task
    • 2 steps
  • Grating scales
    • 2 steps
    • L vs R brain bias
  • Subway sandwich case
A

Natural biases

  • Perceptual biases: Asymmetries in perception between the left and right side of a stimulus.
    • Vary with task, e.g. listening to speech
    • Ex. when you listen to someone talking, your left brain is more activated, so you are more receptive on the right side
    • Ex. #1: you see 2 faces
    • # 2: which face is more M vs F?
    • # 3: the faces are mirrors of eo, and a blend (Top: L = M, R = F; Bottom vv)
    • Rationale: when we perceive faces, we tend to use are RH more (FFA is bigger in RH) -> perceptual bias to the left (same for age)
      • Line bisection task
    • # 1: you see a bisection
    • # 2: indicate if this is exactly at the middle, slightly left or R
    • For some trials, the bisection is shifted to L or R; for others, it is exactly at the middle
    • When we are presented w/ those that are bisected exactly at the middle, we think they are biased to the L or R
  • Gratings scales:
    • (the gratings increase in thickness/spatial f for L -> R or vv)
    • # 1: see a bunch of visual gratings
    • # 2: indicate Which bar has more of the thinner/thicker stripes?
      • NOTE: there are no differences b/w the 2 gratings
      • Ppl prefer to state there are more thin stripes when the skinny lines are on the left
        • Gratingscales: fMRI study: greater activation of attention networks in the right hemisphere
    • In the RH: there are more orange patches located at the occipital and parietal cortex, interparietal interoccipital sulcus
    • This suggest there is RH dominance in spatial tasks
      • Real world setting
    • When you go to sandwich places
    • Ppl are biased, right-handed
    • When they cut a new loaf of bread, the LS is shorter than the RS and they put the LS away
    • Moral of the story: make them cut a new loaf of bread, so you get a bigger bread (on the right)
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7
Q

Cueing cont

  • Feature-based cueing of attention
    • how it works
  • How is it disadvantage
A

Non-spatial cueing

  • Space-based cueing of attention
  • Feature-based cueing of attention: attention is guided based on non-spatial information about features.
    • Cued feature becomes more “visible” throughout the visual field = outside the focus of attention.
    • Ex. focus on red -> see oval
    • Ex. focus on horizontal bars/blue -> see diagonal line
  • Feature-based attention can be a disadvantage
    • If you are presented w/ a pic w/ lots of stripes
    • Looking at stripes only won’t really help you find the target (waldo)
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8
Q

Visual search

  • example
  • Define visual search
  • Target
  • Distractor
  • set size
    • influence on efficient search
    • define efficient search
    • influence on inefficient search
  • Define feature search
    • Graph: RT vs set size
  • Define conjunction search
    • # 1 vs #2 vs #3 box
    • Graph: RT vs set size
    • Red vs blue curve
      • amplitude
      • each item & RT
  • Spatial configuration search define
    • Task
    • Red vs blue curve
      • amplitude
    • Why is Target present searches are faster than target absent?
A

Visual search

  • Ex Among the bunch of bars. Is there one that is unique?
  • When there’s more stuff -> even harder to find smth unique
    • Visual search: Looking for a target in a display containing distracting elements
  • Target: the goal of visual search
  • Distractor: any stimulus other than the target
  • Set Size: the number of items in a visual display (ex. # of bars in total)
    • Has no influence on search time for “efficient searches”.
      • Efficient search: ex red bar clearly pops out among blue bars
        • Here, it doesn’t matter if you have many or few total bars, you can still locate the red one easily
    • Set size Impacts search time for “inefficient searches”.
      • Small set size -> fast; large set size -> slower down
  • How much time does it take to perform a visual search task, i.e. to tell whether a target is present or absent? – It depends (of course…).
  • X
  • In a feature search: need to find red vertical bar, you can use only 1 feature to find the target
    • Easy to spot the target among distractors
    • The target and distractor differ by at least 1 feature (color/orientation)
    • RT vs set size
      • set size #1 -> #2 -> #3 = 5 -> 10 -> 15
      • Set size does not change RT
      • Also red = target absent; blue = target present
      • The RT is the same for both cases
  • In conjunction searches: you need to use both (conjunction) of red and vertical to find the target
    • 1st box: you can locate a red vertical var
      • Here there are other bars that are red, and other bars that are vertical
    • 2nd and 3rd bar -> harder
    • As the set size increases (as seen from box 1-3), the RT increases w/ set size
    • red = correct target is absent
    • The red curve is 2x the height and 2x the steepness of the blue curve
    • Red curve: for each item you add to the set -> RT increases by 10-30 ms
    • Ex. set size 10 -> 15 items; it takes you 50 ms longer (10ms x 5 items)
    • Blue curve: For each item you add to the set -> RT increase by 5-15 ms
    • Ex. set size 10 -> 15 items; it takes you 25 ms. Longer (5 ms x 5 items)
    • -> inefficient search
      • -> increase set size -> increase RT
  • Spatial configuration search (even more inefficient)
    • Need to find T and its orientation among Ls
    • RT curve is steeper
    • The red curve is 2x the height and 2x the steepness of the blue curve
    • Target present searches are faster than target absent searches b/c only half the items need to be checked
      • Correct target present: Once you found the target -> task completed
      • Correct target absent: you need to search through the entire field
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9
Q

Visual search cont

  • feature searches
    • basic features - 4
    • less basic feature
    • Top vs bottom image
    • is it efficient
    • Salience
    • parallel search
  • conjunction search
    • is it efficient?
    • // search?
    • real world example of conjunction search?
  • Is conjunction search serial?
    • Yes: Serial self-terminating search - define
    • No: // processing limited
      • “adjustable spray nozzle” model
    • Final verdict?
A

Visual search cont

  • Feature searches are efficient (= differs by one feature)
  • Basic features: colour, size, orientation, motion
  • Less ‘basic’ features (it seems) are yet efficiently searched: lighting direction
    • Top image: interpreted in 3D, can see lightning directions. -> “Pop-out”
    • Bottom image: nope
  • Salience: the vividness of a stimulus relative to its neighbours (feature contrast “clearly” above JND threshold)
    • Ex. red vs blue bar
    • Ex. inefficient = purple & another purple that is one shade lighter
  • When we look at a scene, we can process a feature (lighting direction) for all items in parallel
  • Parallel: the processing of multiple stimuli at the same time
  • Is there serial search -> maybe (in conjunction search)

Conjunction search is inefficient

  • No single feature defines the target (EX there is red or vertical bars)
  • Defined by co-occurrence of 2+ features
  • Conjunction search Fairly inefficient: b/c larger set size ->slower RT
  • Searches are no longer parallel: you need to look at each item and determine if this is a target
  • Real-world conjunction search
    • Go through parking lot to find your own car (ex Silver Toyota matrix)
    • There are many matrixes and many silver cars

Is conjunction search serial?

  • • YES
    • Serial self-terminating search: items are examined one after another until target is found or until all items are checked
    • Attention shifts are similar to eye movements scanning a scene; but it is faster (because we don’t use eye-movement).
  • • NO
    • Limited capacity in parallel process:
    • You have a complex scene, you process everything in parallel
    • Since there are so much stuff going on it takes you longer to process
    • IOW: you have a limited attention or resources, since there’s so much stuff going on, your resources are spread thin
    • “adjustable spray nozzle” model
      • If you water a small Garden, you can use nozzle is smaller you mind and water is more concentrated
      • if you water larger pot of grass, you use a wider nozzle and the water is more thin (this takes more time)
  • • COMBO?
    • Neurophysiological evidence that both mechanisms (serial & // processes) co-exist.
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10
Q

Visual search cont

models

  • feature integration theory
    • 2 main stages
  • Guided search theory
    • 2 steps
    • binding problem - illusory conjunctions - define
A

Visual search cont

Modelling visual search

  • # 1: Feature Integration Theory (Treisman and Gelade):
    • 1.Preattentive Stage: parallel processing of basic features across entire visual field before selective attention is deployed
      • Smth pops out -> attention (red bar among blue bars)
      1. Attentive Stage: when you look at the scene, you don’t see the conjunction (EX red + vertical bar)
        * You need to use spatial attention (shift attention from 1 item to the next), each time it binds together features (ex. red and vertical) for one item at a time, serial search
  • # 2: Guided search theory (Wolfe): Attention can be restricted to a subset of possible items on the basis of information about the target’s basic features.
    • # 1: if you only know there is only 1 red horizontal bar -> you pay attention to the red items first (as it is more salient)
    • # 2: then among the red bars -> look for horizontal bar
    • -> direct attention -> bind feature (shape + color)
      • But this is very simplistic

The binding problem

  • illusory conjunctions: Can you recall the letters that are present? Can you recall their color?
    • It is easy to recall only letters or only color
    • Recalling the color + letter is tricky: you may recall a purple Y
    • Since you don’t have enough time at the task, you can’t direct attention to the specific location and bind the 2 features together
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11
Q

The Attentional Blink: (In-)attention in Time

  • RSVP - define
  • normal speed for 100% accuracy
  • When there’s 2 targets → Attentional blink - define
  • RSVP task
    • Overall process
    • # of targets
    • Lags
  • Graph → what does it chow
  • Marvin Chun’s fishing metaphor for attentional blink
    • Case 1: F1 → F2
    • Case: F1 & F2 come together
A

The Attentional Blink: (In-)attention in Time

  • RSVP: Rapid Serial Visual Presentation is a method of displaying information at one location in which each piece of information is displayed briefly in sequential order
    • Normal understanding with 250 words per minute.
    • 650 wpm (speed things up): 20% reduction. (understanding)
    • Special case: Visual search in time for a target.
    • Ex. press a button when you see a # only
    • AVYWLNF4RUXFHVX
      • We can see 8-10 items per second and detect them accurately
    • RSVP tasks has 2 targets, T1 & T2
  • Attentional blink: difficulty in perceiving the second of two targets within a rapid stream of distractors; depends on whether the observer responded to the first target presented 200-500 ms before.
    • Reduced attentional blink for smaller/larger time differences between T1 & T2
  • Method: see fixation point -> D -> blank screen -> M …
  • Target 1: find a letter different in color (ex. white) -> push a button
  • Target 2: Also need to push a button when you see X
  • Lag 2 = from L to X, there’s a lag of 200 ms
    • In this scenario, when there is a lag -> you have trouble seeing X
  • Y-axis: probability of getting T2 correct given T1 is correct
    • Lag 1 = performance is good
    • Lag 2 = near chance
    • Lag 3 = bad
    • Lag 4 = better -> recovering
  • Marvin Chun’s fishing metaphor.
    • RSVP: try to get F1
    • See f1 -> scooped out fish
    • F2 passes by
    • Put the net back, the fish passed
    • Catching = awareness
      • IOW: you will miss F2 if there is not enough time b/w F1 and F2
    • If F1 and F2 comes together -> you can catch both fish at the same time
    • -> explains the attention blink for lag 1 is not as bad compared to lag 2 (the curve)
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12
Q

The physiological basis of attention

  • early stages of processing
    • characteristic
    • Condition 1: Task
      • 2 steps
      • main result
      • Issue:
    • Condition 2:
      • 2 steps
      • major difference compared to condition 1
      • result
    • Activation pattern in later stages of processing (stronger/weaker?)
  • EEG study
    • 2 steps
    • ERP graph
      • blue curve & red curve
        • define
        • major difference
    • Skull graph activation
      • LHS vs RHS
  • Endogenous vs exogenous attention
    • how the results differ b/w endo/exo attention
  • IOR → results?
A

The physiological basis of attention

  • Examples of Physiological Areas Involved in Attentional Processing
  • Early stages of cortical processing: influenced by attention in a retinotopic manner
    • Brefczynski & DeYoe (1999)
    • # 1: Showed a grating
    • # 2: fixate in the middle point of the screen while looking at a segment that flickers (orange thing)
      • Then you see different segments in different blocks of the trial
      • They differ on how far they are from the fovea
    • Results (left)
      • Red = activation
      • Blue = deactivation
      • # 1 box: flicker near the fovea -> v1 activates
      • # 2-4 boxes: flicker near the periphery -> another v1 area is activated
      • Thus v1 is activated in a retinotopic manner: the further away the stimulus is from the retina, another part of v1 is activated
      • Here you see 1 thing at a time, and pay attention to 1 thing at a time
      • -> visual stimulation -> change your attention
      • IOW: you don’t know if the activation is caused by you paying attention to the stimulus or due to flickering of the stimulus
    • The authors added a 2nd condition
      • # 1: you see the whole bull’s eye, everything is flickering
      • # 2: you are cued/told to pay attention to a segment near the fovea or in the periphery
    • The areas activated in this condition is similar to that of the previous condition
      • activation depends there’s smth visually present + attention is directed there
    • Thus, attention activates area v1 in a retinotopic manner
  • This is also seen increasingly stronger effects from V1 to extrastriate areas (V2, V4, LOC etc.)
  • X
  • Use EEG
    • # 1: have fixation point in the middle of the screen
    • # 2: smth is flashing at the periphery at random times -> this causes a chain of reaction in your visual system
    • ERP graph
      • Y-axis = voltage
      • X-axis = time
        • T = 0: stimulus presented
        • T = 120 ms: 1st +ve peak (p1)
        • T = 180 ms: 1st -ve peak (n1)
      • Blue curve = attention (LHS pic: yellow circle) is away from the location of stimulus
      • Red curve: vv
        • The p1 and n1 is more pronounced: Spatial attention amplifies ERP responses.
        • Greater amplitude = gained modulation
        • -> Gain modulation (no change in map) of P1 and N1. (also seen in skulls)
          • The skull
        • LHS: do not pay attention to the stimulus
        • 90-130 ms (aka p1)
          • There is activation in left posterior area when the stimulus appears on the RS
          • (vv)
        • RHS: you pay attention to the stimulus
          • Activation in the same location but more strongly
      • Endogenous & exogenous
    • You see a gain of modulation in both endogenous and exogenous shifts of attention
  • IOR: reduced P1 and N1. (reduced modulation)
    • You have attention cue
    • Stimulus shows up at 700 ms (IOR: target shows up really later after the cue)
    • P1 and N1 reduced in amplitude
  • X
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13
Q

The physiological basis of attention cont

  • Shows blended stimulus of face and house
  • How does attention influence brain activation?
  • 3 ways responses of a cell can be changed by attention
  • x
  • v4: receptive fields → ???
    • no attention → what we see? (ex bunnies)
    • Attention → how does v4 behaves (to bunnies)
A

The physiological basis of attention cont

More high lv areas

  • O’Craven & Kanwisher, 1999:
    • # 1: showed sandwiched stimuli
      • You can focus on house or face
    • PPA or FFA light up depending on which layer is attended
      • Ex. attend to house -> activate PPA; vv
    • Attention and single cells
  • Three ways responses of a cell could be changed by attention
    1. Response enhancement (Treue & Martinez Trujillo, 1999)
      * Ex. neuron prefers vertical orientation
      * When the monkey pays attention to the stimulus -> the amplitude of tuning fx increases
    1. Sharper tuning (Lu& Dosher, 1998: noise exclusion)
      * Psychophysics
      * If the monkey pay attention to the stimuli (vertical orientation), more strongly prefer to the vertical orientation
    1. Altered tuning in space (Moran & Desimone, 1985)
      * If you pay attention to the oblique stimulus, the tuning fx/ the neuron prefers from vertical to oblique orientations

Moran & Desimone, 1985: V4: receptive fields zoom in/shrink

  • Tuning for location in space
  • V1 receptive field is large
    • All the bunnies fit in the receptive field of the neuron (top square)
    • We dunno what the neuron is responding to
  • If monkey is cued to respond to a specific bunny
  • The v4 neurons behave like the bottom image
    • Attention -> Receptive field shrinks to focus on 1 bunny
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14
Q

Attention: how do we perceive whole scenes?

  • Scene perception: good vs bad
    • Task → present 16 scenes → how many can we recognize?
    • Change blindness
  • Global vs local scene recognition
    • Study: computer classified scenes based on which 2 dimensions?
    • What does this suggest?
A

Attention: how do we perceive whole scenes?

Picture memory and change blindness

  • Present 16 scenes -> which one hv you seen b4
  • We can correctly remember very large numbers of photos scenes.
  • Potter (1975, 1976) present the scenes fast -> recognize many
    • fast RSVP for scenes.
  • X
  • Change Blindness: failure to notice a change between two scenes; perception depends on meaning of change
    • If smth meaningful is removed (ex. trebuchet that attacks the castle)
  • • Suggests our scene perception is very poor.
  • • How does that fit together?

Local and global approaches to scene recog

  • Spatial layout of a scene: description of the structure of a scene
  • • Global vs. local scene analyses
  • X
  • • Global: Oliva & Torralba (2001):
    • Wrote computer programs
    • Computer that extracts global scene info from photo
    • scene classification based on a few easy-to-process scene dimensions:
      • – Spatial frequency
      • – Openness
      • – Naturalness
      • – Roughness
  • X
  • Scenes organized according to 2 dimensions.
    • Depth (ex. no depth = lack vanishing point)
    • Openness (ex. highway)
  • • Scenes with similar meaning tend to group together.
    • Even the algo did not extract pics based on meaning
  • This help w/ Fast scene understanding; might result from spatial frequency analyses
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15
Q
  • We can’t see global or local/details?
  • Ex. 4 cases we missed the details…
A

What do you actually see?

  • Change blindness might result from an inability to “see” more than one item at a time.
  • • The impression of a rich percept of the word around us is an illusion.
  • We don’t see the indiv details
  • # 1: Demo - Ex. basketball & gorilla
  • Attention is so powerful that the gorilla is blocked from entering conscious awareness
  • # 2: Misdirecting: magic tricks
    • Ruber band/runny noise trick
      • Band is attached to wrist
      • Performer makes hand gestures that draws our attention away from the rubber band to the nose -> illusion we are snapping at the nose
  • # 3: Misdirecting attention: ball disappear in thin air
    • Magician gazes upwards (we tend to follow ppl’s gaze) while his hand holds the balls -> looks like balls disappeared in thin air
  • # 4: Misdirecting attention: pickpocketing
    • Confederate is doing tricks
    • Ppl are focused on the tricks
    • Pickpocketer stand among the crowd, gazing upwards -> pickpocket
    • Gazes upward b/c if others are looking at him, they tend to follow their gaze (upwards) rather on their pickpocketing action
  • X
  • Las vegas entertainer
    • Touchy
    • Hold women’s hand – direct attention there
    • Touch women’s shoulder (less obvious – puts the coin there)
    • -> ppl don’t see him removing the watch
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