Learning Design in Practice Flashcards

1
Q

What are the characteristics of contemporary learning environments?

A
  1. highly integrative
  2. facilitate active learning
  3. sustainable yet diverse
  4. develop organically, they evolve
  5. shifting, indeterminate, complex
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2
Q

What are the elements for designing learning environments for professional education?

A
  1. desired learning attributes (centerpiece)
  2. experiential learning approaches
  3. educational institution’s position on excellent teaching, student centered approaches, delivery of teaching program, learner cohorts, stakeholders, valued interaction
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3
Q

integrative strategy drawing on attributes of student-centred approaches, emphasizing the dynamic interactions between experience, theory and enhanced practice, and as a central vehicle for developing many of the desired student attributes

A

Experiential learning

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4
Q

Includes the many ways in which students are inducted into the total field of professional practice through integrative learning events

A

Curriculum

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5
Q

To become professional practitioners, novices need integrated, authentic experiences of ______ a practitioner of the profession, not just information about ______.

A

how to be, what to do

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6
Q

Novices need these __________ to develop expertise

A

reflective practice experiences

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7
Q

Entails the ability to perform familiar aspects of a task highly automatically, so that processing resources become available that may be used to interpret new, unfamiliar aspects of the problem situation in terms of generalized knowledge about the task

A

reflective expertise

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8
Q

To become experts, learners will seek_______to practice modes of complex professional behavior.

A

“safe” ways

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9
Q

3 logical phases in designing the virtual practicum

A
  1. Physical orientation - providing context
  2. virtual experience/reflective practice - incorporates context sensitive feedback, self reflection, self assessment, productive works
  3. Physical debriefing - review activities
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10
Q

The nature of innovative projects provides a design and development milieu conducive to transformative work by the education designer whose role embraces ________

A

academic professional development (APD).

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11
Q

2 goals of educational design research

A
  1. practice-driven: to design an intervention as a useful solution to a complex educational problem
  2. theory-oriented: to produce knowledge about whether and why a certain type of intervention works effectively in a given context and, based on this knowledge, produce design principles that may assist designers in other projects to develop effective and workable interventions
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12
Q

design research is also known as _________

A

design-based research, development research, design experiments

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13
Q

Educational Design Research approach that has the capacity to address complex and relevant _________ for which there are no clear guidelines or solutions available.

A

educational problems

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14
Q

three representations of a curriculum

A
  1. Intended - ideal, what it set out to do
  2. Implemented - operational, how it is used in practice
  3. Attained - experiential, what the outcomes are
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15
Q

Characteristics of Balanced eLearning Design

A
  1. Balanced site design - inclusive, accessible, user friendly
  2. Balanced facilitation - timely and constructive feedback, active communications but allows room for students to think for themselves
  3. Balanced task design - authentic, relevant, can feel ownership
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16
Q

Activities that are intended to engage professionals in new learning about their professional practice

A

professional development

17
Q

What are the characteristics of professional learning?

A
  1. intrinsic phenomenon
  2. a continuous process
  3. cannot be mandated, coerced or controlled,
  4. but can be supported, facilitated and shaped
18
Q

key principles of adult learning

A
  1. Learner involvement,
  2. building upon experience,
  3. situated content, and
  4. problem-centered context
19
Q

effective professional development is believed to be _________

A
  1. social,
  2. active and
  3. practice-driven
20
Q

Provides learning design guidelines for translating the pedagogical ideas of situated learning into practice in online education.

A

The authentic e-learning framework

21
Q

Uses technology as cognitive tools that learners use for constructing knowledge, solving problems, collaborating, and articulating their knowledge to others.

A

learning with technology

22
Q

“need(ing) to be all-embracing, to provide the purpose and motivation for learning, and to provide a sustained and complex learning environment that can be explored at length”

A

Authentic context

23
Q

Tasks having strong real-life relevance, are as ill-defined and complex as real-world problems, are long-term efforts, and result in a polished product.

A

Authentic tasks

24
Q

The opportunity to observe how experts solve problems as well as learn with and from their colleagues.

A

expert performances

25
Q

Expert performances originate from__________.

A

apprenticeship learning

26
Q

Tasks where participants discuss their growing understanding, negotiate meaning, and publicly present and defend arguments.

A

Articulation

27
Q

Seeks to determine how the actors respond to different conditions and the consequences of their actions

A

Grounded theory

28
Q

Elements That Promote Learning Interaction

A
  1. Tasks - realism, practical nature, collaboration, intellectual challenge
  2. Colleagues - global nature, shared interest
  3. Learning resources - authentic, clear and systematic presentation, availability
  4. Scheduling - tight, facilitates concentration, flow
  5. Mentors - timely feedback, clarity of instructions, good course management
29
Q

Elements that impede interactions

A
  1. tasks - time constraints
  2. colleagues - unresponsive, working across time zones
  3. learning resources - bandwidth requirements, length of documentation, not downloadable
  4. Scheduling - juggling between commitments, difficulty meeting deadlines
30
Q

9 elements of the authentic e-learning framework

A
  1. Authentic context
  2. Authentic tasks
  3. Access to expert performances, modeling of processes
  4. Promoting multiple roles and perspectives
  5. Collaborative construction of knowledge
  6. Reflection
  7. Articulation
  8. Coaching at critical times, scaffolding of support
  9. Authentic assessment
31
Q

Networking and interchanges among schools and situations and is strengthened in formalised experiences such as courses and workshops that introduce peer coaching or support collaboration and joint projects

A

Co-learning

32
Q

Affordances of the main MOOC platforms

A
  1. presentation formats, such as video lectures and reading resources,
  2. automated testing,
  3. discussion forums, and
  4. peer-reviewed assignments
33
Q

‘MOOC pedagogy is not embedded in MOOC platforms, but is __________ ’

A

negotiated and emergent

34
Q

MOOC platforms do not easily support __________.

A

collaborative learning

35
Q

Collaborative learning goes beyond discussion learning by bringing ____________ to combine with the social learning of _________, and thereby adds to discussion learning the requirement to produce a__________.

A

‘constructionism’, ‘social constructivism’, joint construction